Una version de los betas, espero que les gusten

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fuck yeah dude, time to make the rest of the betas UVUUV

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Today, 3/3, is BetaSaaya's birthday!

She uses three drumsticks! Her future nickname is "Santōryū“ (Three Swords Style), a swordfighting style where the fighter wields three swords, one in each hand and one in the mouth!

Garupa Pico's ED calls back to this!

167 486

Si los betas fueran razas de wow Civer seria un Vulpera por furro.

1 13

Meh, ta acabando a tinta das minhas cabetas... sad boy

;-;

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Ya es momento de dejarnos de betas y revelar los diseños oficiales! ❤😍
A la izquierda.. ¡El artwork oficial de Sarin! 💜 asi se llama esta joven pelimorada
¡Y en la derecha el artwork del diseño final de Hestia! 😍
¡Tiana estará por aqui pronto!
Artwork: Luna Maddalena

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年末に半田水園さんからお迎えしたベタのクラウンテールブラック☺️
色が濃くなってきてシブイ💪😆👍

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Omega Kirishima will kick any alphas ass if they disrespect his fellow omegas. He’s a big mama bear and his katsu is big papa bear for many omegas and betas.

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giving gamma his sonic battle weapons and e101 betas eye is a nice touch

1 3

O trio de amigos moderno é composto por uma tímida, uma alegre e um sério
Apresento a vocês Beta, Zeta e Psi

2 7

ahora los 3 betas tenemos padorus estos los hizo

2 20

【文スト】BETAS【11/17レナトス12】 | ことみ https://t.co/M8tNQk56YW
先日告知しましたこちらの本、表4と中身を抜粋したものを公開させて頂きます!
支部の方では冒頭がサンプルとなっていますが、また違った雰囲気が伝わるのではないでしょうか。
当日はセ19bにてよろしくお願い致します!

8 13

I'm looking at my DAUGHTER OF DUST aesthetics & stuff, trying to talk myself into working on it.

I love this story but I feel I have to make it BETTER.

Since I've already done some rewrites since my betas looked at it, maybe I should consider getting some new eyes on it?

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So who thinks would make a cute plush???? Here's the concept art! Gotta have something amazingly foxy for Foxtober! With enough interest we can make this a plush just like Betas!

OC:
Art by:

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bbbbbetassss n clouds !

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チャイナbetastripes🍜

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re:||VERSE story timeline and beta roadmap!

After some discussion, we're going to put betas on a monthly release schedule, giving us consistent production targets and allowing us to add features and fixes frequently. This mirrors the Early Access phase of the original game.

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