//=time() ?>
Works about #flowfields #generative with the help of the @tylerxhobbs tutorial (https://t.co/xON9O1gxcp). Thank you @tylerxhobbs for what I learned!!! 🙏🙏🙏
#processing #P5js #creativecode
please don't mind the inaccuracies
I ran out of processing power trying to comprehend its shape
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#graveyART
#つぶやきProcessing 「雲上から覗くもの」
f=0
draw=_=>{
f++||createCanvas(500,500)
background(0)
noStroke()
for(i=0;i<TAU;i+=PI/6)
for(r=0;r<400;r++){
circle(250+r*cos(I=i+sin((r+f)/50+int((r-f)/50))*r/500+(noise(r,f/99)-.5)*tan(f/20)/9),250+r*sin(I),10-r/40)
}
}
#promptengineer #discodiffusion #witches #storyboard
tangling mighty roots dangling miserable dirge placid terror by trending on artstation , fantasy, full of colors, realistic materials, photo realistic, postprocessing painting by Caspar David Frederich print by Mabel Royds
t=0
draw=_=>{t||createCanvas(W=800,W,WEBGL)
colorMode(HSB,16)
box(W*3)
rotate(t)
rotateY(t+=.004)
for(i=81;i--;){push(s=W/6)
translate((i%9-4)*s,(~~(i/9)-4)*s)
drawingContext.enable(2884)
for(j=6;j--;)fill((i+t+j*3)%16,9,16),box(s-j*18)
fill`#つぶやきProcessing`
pop(box(s/6))}}
Perio2 03
#p5js #processing #digitalart #creativecoding #generativeart #nftart #dailycoding
Minting 2 more Ai Hedz today before continuing my quest to recreate the 1-100 animation of thededhedz. Each one has a fair bit of additional digital painting in post-processing, but there's a joy to seeing them come alive! #NFTCommunity #tezosart #tezosnft
👻This is my thinking face. Processing...processing... Tori.exe has stopped working. 😨👻
🎨- @yoshiiteru
#VtubersEN #VtubersUprising #GhastlyyArts
Grr rr r r r
I made a Renory o ne but twitter keep messing up the image processing like idiot so u gonna habe to have a non transparent background
Mountain1 04
#p5js #processing #digitalart #creativecoding #generativeart #nftart #dailycoding
Mountain1 02
#p5js #processing #digitalart #creativecoding #generativeart #nftart #dailycoding
Mountain1 01
#p5js #processing #digitalart #creativecoding #generativeart #nftart #dailycoding
So once you Pre-Process, you can decimate. I decimated at 1% because I'm wild and crazy and unpredictable and it made my model look like it belongs on the Fintendo 64. If you do this, the good news is you can UNDO, Select a new percentage, and decimate w/o processing again!