This room in the CRAB SHRINE is filled with bouncy Swelp. Don't let them push you around!

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Here's a behind the scenes look at the fake lighting effect from my
It's made using a soft round sprite with an additive shader. I also placed it on a higher layer in my Unity scene so it renders last.

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These BUBBLE BULBS let me float right over the toxic bogwater in the TOAD SHRINE.
This bubble will also absorb one hit in the next battle room!

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More fanart

"Glowing runes of reprisal adorn the scale mail. Any enemy that attack you will itself be wounded by 13% of the damage that it inflicts (if the scale mail is enchanted, this percentage will increase to 20%.)"

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No new area would be complete without new art. These 4 stone sculptures will be used to fill out the DUNGEONS I'm adding to my this month.

The face is my favourite (obviously!)

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The new TOAD SHRINE dungeon looks pretty cool in-game, doesn't it?
Now I just need to create the interior...

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Here's the final asset for the EXIT of a shortcut. This landmark emerges from the ground after completing a dungeon, letting you skip deeper into the island on future runs.

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is full of surprises and setbacks.
After adding SHORTCUTS to my it has become clear that the minimap is too busy and too messy.
I'll need to do some spring cleaning...

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No dungeons would be complete without TREASURES!

Here's 4 stone idols you can find in the dungeons I'm adding to my this month.

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I wrote about the most boring topic I could imagine...

The word "roguelike"

https://t.co/bUF8nftMO5

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Super Mario Land 2 - Robot Zone
(#pixelart mockup by | 8 color palette)

[Also by the same pixel artist: "I, Dracula: Genesis": a roguelike twin-stick shooter w/ 32-bit styled pixel art: https://t.co/EIa8OaBcEo]

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Super Mario Land 2 - UFO Land
(#pixelart mockup by | 4 color palette)

[Also by the same pixel artist: "I, Dracula: Genesis": a roguelike twin-stick shooter w/ 32-bit styled pixel art: https://t.co/EIa8OaBcEo]

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This rock shard thing will be how the player generates the actual game world when they are flying.

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WIP of a flying enemy for the shoot 'em up parts of the game.
Sculpted in then messed with it in

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New year, new milestone! Catch the next big update! Now available on Steam, https://t.co/qZfj7O1B5Q, Discord and Kartridge!

https://t.co/aQQn3i0SKY

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Why can't you trust artists?

They are always a bit sketchy, shady, and they will always try to frame you. I think you get the picture.

Saturday - 11PM|EST - Games & Art
https://t.co/wjKOLEc35Q

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