Carvature - fully procedural wood, no more seams, no more repeating patterns. Let the math do the job. Move, scale and rotate endlessly. Find your perfect pattern. https://t.co/fM1A13wMpj

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I usually work on multiple paintings at once and rotate while they dry. Here's the three I finished today. All 5x7 gouache on paper! All available for purchase! $90 each matted and framed

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And a very sped up process video that refuses to rotate FSR. 💁🏾‍♂️

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I found this while at the dinosaur exhibit at the National Museum’s Global Gallery last week.

They had a Deinonychus skeleton run through a rod. You could actually rotate it, and a monitor would show you key bits of its anatomy.

It was almost like using a giant rotisserie XD

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This funny looking lizard has four "stomachs", all which can emit spikes, flames and other attacks simultaneously. Its short and stubby legs means it hops to get around, but looking around is no problem, since its head can rotate a full 360 degrees. You won't be able to hide!

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Remember that tidally locked planets *DO* rotate. Habitabl planets that are tidally locked are likely to be in such short period orbits, days or weeks long rather than months, that there'd be a lot more heat transport than what's going on in that drawing. https://t.co/2UV7HR0N69

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Photoshop for ipad: It’s not great!
The default brushes are interesting but there isn’t a ton of them and you can’t impprt brushes or fonts
Also photoshop still doesnt have a built in color wheel which is really annoying.
You cant adjust curves or even rotate the canvas, lol

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- Blocks can be rotated by the cursor, with the goal of creating 'chains' of same-colored blocks

- The gold blocks can connect the chain between different colors

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As Kory states the pufferfish "skeleton" is flexible in life. It's made of specialized scales that can spread apart when the skin stretches. In some spp. they slide part, and in others they rotate so they stand out straight from the body. https://t.co/V2Zi9Fz0GS

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Without any doubt, Evolve is one of the most problematic cards introduced by Doom in the Tomb event. takes a look at its impact, history and tries to figure out whether we'll see any balance changes before it rotates back to Wild. Read more: https://t.co/UoJogTvL1l

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hi followers!!! i still don't know how to rotate this ship

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What I really love about the new Scene & Voxel Editors in is that independent objects can interact with each other. Here I had a lot of rotated blocks, each a separate object, and could easily add some vines in a new object, and they follow the blocks.

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A redraw of a drawing from last year !! I like to think Angus rotates between everyone’s houses so he gets to spend time with everyone :,)

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Oh dope I just figured out how to export these videos. You can watch me turn layers on and off but luckily you don’t have to see how quickly I rotate the canvas

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I can now do timelapses too so why not share, unfortunate I have no idea how to rotate it lmao

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Here's a very old piece of I made. It looks normal laying down but when you rotate it, bam, da face isn't right 😂😅

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Uh working on a panel with Felix in it, and I just thought this was crazy. Yes he is laying down, and I rotated it upright to work on it, but damn it just blows my mind how different he looks from drawing him in 2018 vs drawing him in 2019. Wow.

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I see the problem! You put it on the wrong way haha. Rotate 90* and try again.

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We started XE in 2012... the idea was to remake the original with modern physics and better visuals. We never considered it a sequel, more like 1.5...

The prototype has camera zooming & destructible rock formations that rotate without losing their 'pixel purity'.

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