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after 2 weeks and 361717 hours, @mochiipanko's #drawthisinyourstyle! this was hell to make (scan + cleanup) but it was worth it for decent linework (`ڡ´) #drawusaji
Still needs some cleanup but he is almost done.
been a hard character to get working in 3D as many of his design aspects are made for 2D.
#HelluvaBoss
Really awesome results from a neat new sprite animation smoothing tool by MarkeyJester. It will incredibly speed up all sprite tweening-you have to cleanup yourself, but that's not the point (all this from tiny frames and some manual input!). https://t.co/2GZ2lv78rh #PixelArt
P2 of some cleanup exploration. I really hate this model of Stormy... SHE'S IN A BETTER PLACE NOW...
But nevertheless, was an interesting experiment.
During my usual art cleanups I found these drawings, that were done for one of my old pals, so I decided to share them with you, guys. Enjoy!
#transformers #headmasters #crazyrobots #oldstuff
You ever just Make a million Fan characters while watching @HazbinHotel and its cleanup streams? No? Just me??? #HazbinHotel #HazbinHotelOC
Experiment gone wrong. Cleanup crew required. #pixelart for Jack Move
some Hazbin Hotel fanart!! also my first post on this twitter. I've been watching a lot of the HuniCasts of HH pilot cleanup lately and I ended up doodling the sketch of this up somewhere in the middle. #HazbinHotel @VivziePop @kovox
[ coffee after cleanup ]
late commemorative art for my shirin discord server's 1 year anniversary yesterday and a combo of day 1 & 2's prompts for #shirinweek2019.
i shud be sleeping it's almost 1am here.
#fatestaynight #fanart #doodle #士凛 #fanart
A little cleanup on these, a bit to go next time I have a break. #GUILTYGEAR
At last I join the ranks of "animators who did cleanup work on something and post gifs of it to Twitter". Here's a couple of bits I cleaned up for @mashed's One Jump Man 2 (animatic by @Liam2D). (https://t.co/gCYm8lRCzP)
Tonight's #drivecleanup2k19 #throwback is to this lovely pair: The Witch and the Alchemist.
All my characters that was used in “wings on the wind”. a game I made a year ago for 48 hour game jam. I definitely wouldn’t mind revisting some of these characters and giving them a redraw and a cleanup.
Gave Verdekonge's art a slight cleanup. Mostly with the line art and its eyes. Twitter's compression might make it difficult to see the different.
#Monsters #Artwork #ThrowbackThursday
i’m finding i get better results & have less mental friction starting from shapes & silhouette than lineart these days. workflow for that one was silhouette -> rough block in for distance read -> detail & cleanup