On of the things that interests me most about 's work is that there is simplicity, yet elegance in her work. A line is not just a line, and in each detail there is much more than meets the eye. Every from her is such a full experience.

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Simplicity can be very effective in character design. May I introduce you to dream blob.

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Happy Birthday!!!
sorry for the simplicity, I hope you like it🎂

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I see simplicity
I see beauty
I see internal bliss

What do you see?

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(Btw I'm *well aware* that the above is a little too cluttered lol so this is when I started colouring in the base colours, which arguably looks better in its simplicity. I rarely "paint" so I think I'm at the apprentice stage of MORE MEANS MORE MUAHAHAH sdadfsghhjas)

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[ARTOBER 22: Kidney]
I was at a lost on what to do for today's prompt, so have a sentient kidney bean! I also rendered w/ a lax approach 'cause I may as well given the simplicity.

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Definitely in my top 5....This one is too....Not only for it's simplicity....but, it's longevity...People still post it on Vitale's nonsense...

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Here’s just a few sketches & edits to give u an idea and some options! Going in a direction that focuses more on simplicity to make some merch that’s tasteful, yet casual!💝

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Here is a touch of to start you off on a Monday morning. I've been feeling inspired by old the simplicity, the drama, I find it all rather beautiful.

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I have my boi Saito. been redesigning him for 5 years and i like his simplicity.

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Sunday art style inspirations really channelling my animation roots.

I’m a sucker for simplicity and shape language tho I still tend to get lost in details and over coloring sometimes.

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PC gamer Post#2 Real-time Ray-tracing:
Diffuse illumination, reflections, ambient occlusion, and shadows will all be improved upon or enabled with real-time ray tracing.
Ray-tracing brought simplicity to the table when it came to testing and iterating. ⬇️

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Daily of October 16th

Sorry the simplicity today. I'm feeling a bit under the weather. Tried some lighting and shading practice.

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Personally I wanted something less exaggerated, something simpler and more sonic style, so this version came out around 2011, I liked the simplicity it had and the anatomy was simpler too.

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Some other renditions of Annie over the year, who use as a base to track how my art grows.

There’s definitely a period where I kind of went overkill with painting. I think I’ve slowly migrated back to simplicity, and I’ll reintroduce complexity at a more controlled pace.

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