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Ambient occlusion and rim light tests in Victoria, I try to test new knowledge that I learn and that teach me 🧡
Decided to not use rim lighting on the Yasuke shader anymore,
gotten pretty used to always having it on models but I do prefer without much more
with without
Don’t wanna write a whole book here so here you go I changed Rim’s hair going to keep the other style for memey content
#ocart
Mark 3 Miracle Dreamer
Malaysian Jaeger oc in the pacific rim universe.
#teamjaeger #PacificRim #characterdesign #mecha
Ya teníamos a las maids Ram y Rem
Tenemos a Rimuru que bien puede ser Rim
A la pequeña rubia con mismo peinado que las maids que entraría como Rom
Y para acabar hoy apareció la última, la pequeña Rum
Ya tenemos el combo completo <3
#shadowshouse #anime
Lineart and initial base color. Honestly I like this color much more, I think I shouldn't make those rim light too bright hmm
Quote retweet with four projects you’ve worked on.
Doesn’t matter what medium:
Rango
Avengers
Pacific Rim
Microsoft Mesh
Highlights, but many more in between (manyunder NDA). =] https://t.co/K8QsfNPc3s
👑Rimくん26歳の誕生日
おめでとうございます🎉🎊
絵描きました
何故かRimくん感なくてごめんなさい!
なぜ私は絵が下手なのだろうかW
#Palette_paint
#モノパレ
東雲先輩ラフガキ 十三機兵防衛圏-13 Sentinels: Aegis Rim-より
ラフラフの時とイメージ違ってしまいました(=﹏=)
other than just generally matching the colors it's just normal lighting; rim lights, fill lights, etc. It's not exactly complicated.
Can I be the CEO of rim light? Idk how to render without one anymore 😂