really enjoying detailing armor

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Quick update with the base for the third character!
One more and then I'll start sculpting/detailing – if everything goes well, I can begin with retopology later this month.

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Flat colours added ^w^ Now starting with the detailing and shading!

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and then I still need to finish the detailing and the side view and other things wow 👀💦💦

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Some merch designs made on a 100x100 grid a while back. Which one is your favorite?

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18th Century fashion plate of 2nd phase mourning, grey coat edged with black detailing and black breeches, 1780's

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There are many excellent blog sites detailing the history of British girls' comics:

- Jinty and Tammy: https://t.co/kBRD6r6zz5

- Misty: https://t.co/F2St6K2045

- Bunty: https://t.co/1AoufehPVD

- Lew Stringer's blog: https://t.co/mpuA6RMKjU

More girls' comics another time...

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Potions are always fun, what are you talking about?? <3
One of my FAVORITE pieces, especially just some of the minor detailing involves in this I looooove <3
Gahiji Jäger (c) Me
Artwork was done by @/PirateFoxBox <3

*please do not use my art for your purposes, nor post elsewhere

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My hedgehog OC Ignatius channelling his heat powers through a metal staff he uses for fights.

Made this after I watched 's eye tutorial video and just carried on shading and detailing the whole picture.

Hope ya'll like the outcome!

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remade one of my first ever busts, but with a different approach to detailing and the lining. Im not sure how nice it looks to others, so it's a start..? hmm

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aand~ some viewport shots! still working on the base detailing. 👌

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Spending my morning cleaning up and detailing the illustration I did on stream this weekend.

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Huge thanks to for the amazing Foliage and Grass brushset!! They‘ve helped immensely in detailing up this artwork and I had a lot of fun! 🙌✨

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I'm very proud of my lately use of flat surface, mixed with quick freehand texture detailing. Thanks for asking! <3

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https://t.co/wE682APIAN

Congestion 1024 / Doom II / 2005 / by various authors

Each level consists of a 1024 x 1024 playing area which the player can't leave without dying as well as surrounding material / scenery. This PWAD features close quarters fights and tons of detailing.

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the first on the left here is especially a favorite, and i feel like some of its detailing gets lost in the larger image, so i'm thankful to have a space where I can draw attention to that little section between the two trees.

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I'm still pretty proud of how the greenery looks on the abandoned shack, as well as the way those roses look at the forefront.

But also: pretty dang proud of the detailing for the feathers on this horrible goose, here. 👀

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