She's a 10, but she doesn't parry in Elden Ring! 🐏✨

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"Will You Parry Me?" By Thrills

You can read it on Ao3! Here: Will You Parry Me? by Thrills https://t.co/YXDBHHgw76
(o●´▿`●)o✿

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絵コミュシャッフル企画第二弾
parryさん()の鳳くんの最高SS付きラフを沼田さん( )が超美麗線画に仕上げてくださり私が最後に塗りました!
テーマは「夏スチルの幻覚(きさちゃん視点)」です!
ツリーにて担当ラフと線画も載せてます🤭

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絵コミュシャッフル企画第二弾!
今回はこんちは~さん()の創ちゃんラフをparryさん()が受け取りとても丁寧な線画で私に繋いでくれました…!構図素晴らしいです…
テーマは「夏スチルの幻覚(きさちゃん視点)」の一コマです🫶

ツリーに担当ラフと線画載せています

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4th attack on ExtraRare's characters Rico and Parry!

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💜Azriel for ~parryparrot

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嗤う人間師
▷Elvin Parry Flatsman

今日から!

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Daitô Kwanshô, fully armored, using the butt of his enormous glaive to parry stones flung by Botsu-usen Chôsei at the Battle of Tôshôfu, by Utagawa Kuniyoshi

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Something I drew a while back when we had that parry mini game against the deadly Taroumaru. It’s probably one of my fav events in Genshin 😂

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all things must come to an end🕐
featuring my ocs, four and venus, alongside biohazard and parry who both belong to thormium

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Now, in Jamie's defense, as a drunken boxer, his regular block animations *should* feel more evasive compared to the rest of the cast. And in fact, in past SF games, the "kungfu master" characters have always had more evasive, parry-like blocks. So SF6 is on the right track!

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I just hope that in Street Fighter 6, the blocking animations still remain very defensive (you're still taking chip damage from specials). They need to contrast against the parrying animations, which should feel much more active and deflective (no chip damage).

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In past Street Fighter games every single character, when blocking, they feel like they're really tightening up. "Turtling" is a great term for it! By contrast, parrying feels loose and fluid. Now look at Jamie. His blocks look like parries!

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I do have one concern about these custom low block animations though, and specifically how Jamie's is implemented. In past games, there was a VERY deliberate differentiation between blocking (left, very tight) and parrying (right, very loose).

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Elsie

A less interesting 30XX if I'm being honest. I keep forgetting it has a parry, so if you want Mega Man X with a parry here you go.

5/10

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CvS 2 tournament happening now at Red Parry NYC!
https://t.co/LbLHEX5DXi

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The Fencer revolves around Taunt, which boosts his attacks and the attacks of his target....so long as they attack each other. However, Fencers can use Lunge Techniques exclusively against their taunted opponent.
Additionally, they get better defenses the more they dodge or parry

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I've been stuck on the parrying bug for 2 weeks now, I think it finally looks okay-ish 💛

It's not much but its honest work 🔧🩹🍝

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