Both of these stylistic experiments seem pretty far apart to me xD or maybe just the vibe check idk lol https://t.co/uMpT8sZWEU

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I like drawing comic art as digital, but I also like doing stylistic realism for landscapes and animal for traditional artwork

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la ventaja de actualmente tener el cabello naranja es que podria hacer cosplay de (? HAHAHA


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i feel like there's a slight art style change in the left art of satanick i made and i'm like sorta in love with it but my brain also wants the sort of cartoony stylistic look like in the right one

help JDJDJJDD

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If I had a nickel for every time there was an Xbox Exclusive video game with a very stylistic art style about a bunch of punks living in a futuristic dystopia that involves a lot of fighting, bouncing, and quick movement

I'd have two nickels

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A Vespa\Piaggio one! Pink is actually a bit of a fun stylistic choice out of frustration in open adventure games where I kept losing my veichle, so I just make them pink as hell so it stands in the distance.

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Kimono uguisumaru wears an obi sash which is mostly worn by women. Also he ties it in a different way than it's usually done, but because he's wearing those gradient kimonos that hobbyist usually have, most people just assume that he does it as stylistic choice https://t.co/Sgvp65wkhK

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Moo does not have a nose. Many people assume it's a stylistic choice on my part (which is fair to assume, once upon a time I didn't draw noses), but in Moo's case it's a canon detail. To a real human person, her face would probably be mildly off-putting at first. :)

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I draw dinos with absolutely no stylistic consistency whatsoever lol

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Persona 5 AU where everything is the same but Goro has a stylist that stops him from being a crime against fashion

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I’ve traced over images to practice certain stylistic methods (I made a Starlight Brigade OC based on its aesthetic using it) and I’ve trace slides to practice figuring out lengths of limbs as well as where certain parts of the body are more extended or bunched up.

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a point was made that all of the dimensions in Super Paper all have the same artstyle, despite making the choice of being stylistically different than Mario's dimension.
so... i made a template and drew on it

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🤹 Oz: They/He • 24 yrs • Circus Preformer

⭐️ Alice: She/Her • 28 yrs • Psychonauts Agent & Hair Stylist

🧡 Raymond: They/Them • 22 yrs • Psychonauts Agent, Jr. Agent's Supervisor/TA

👁 Amiee: She/Her • 19 yrs • Psychonauts Intern & Inspiring Paranormal Investigator

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HI HELLO I'm not dead, I'm sorry for not posting anything in a while BUT
I got some new stuff coming out soon :>
For now tho, have a Dry Bones OC, Glam Bones! He works as a hair stylist and fashion designer~

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hello there, I would love to work with you if my style suits what you have in mind! I am fairly versatile, stylistically speaking. Here are some samples of my work:

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there we go! i added a larger static chunk of geometry on a second VAO.

without optimization, my browser slows down at about 2 million polygons, which isn't bad considering my budget for this next project, for stylistic reasons, should be much lower than that.

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