I finally got a solid workspace setup at home!! ✨😭✨ Long overdue – I can actually use Flash the way I do at the office without worrying about connectivity anymore!! ;v;;; 💞🎉 Took my Cintiq on its maiden voyage with this silly run cycle 🏃‍♀️💨✨

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Walk cycles! Part 1!

With Julia Goldburger!

The bread and butter of the animation industry, walk cycles!

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Adobe Animateのテンプレートからapng書き出してみたた。
動くかな?

手順は
1. AdobeAnimateでファイル>テンプレートから新規作成>HTML5Canvas>サンプルアニメーション

2. 書き出し>ムービーの書き出し>PNGシーケンス

3. APNG Assemblerって違うソフトでapng書き出し

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A sneak peek at a scene I'm animating for Episode 5. Some cleaned up head stills of Julia Goldburger!

Someone give this poor bald child a hug! ❤️

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I haven't updated in FOREVER, but here is a walk cycle that I animated of Ollie from

It only appears for 1 second in a shot on episode 3, but I liked how it turned out.

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PLEASE, DO NOT USE WITHOUT MY PERMISSION!
_________________________________________
Kell's movement are boring to do, ugh! But, I guess I'm learning how to deal with my this little monster called Adobe Animate. HAH!

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Mucking around in again.
You have to make the sounds yourself.

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First animation test for the air attacks.
I will use diagonal attacks, to have more specificity in the use of this character. Still improve the shot effects, some transitions and a new "straight up" jump transition.🤔

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Some run n' jump animation (with flip!!). I'm resuming this set of animation for a personal gamedev project.

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Finishing some details of the fisrt jump animation + add an air attack. I will test the attack's framerate yet, inside the engine.

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