//=time() ?>
Hace tiempo conoci esta visual novel para Famicom llamada "Metal Slader Glory" Un cartucho en físico esta por arriba de los 300 dólares.
Lo bueno es que existe una traduccion al español. Por que claramente de otra forma no se entendería nada! XD
GUYS GUYS ITS THE 31ST ANNIVERSARY OF Mario Open Golf ONTHE FAMICOM!!!! :0
Super Famicom Wars, the download-only SFC entry and midway point before hitting the GBA https://t.co/k3BQnXIgtl
One time (though not a member) on somewhere like Smash Boards, there was a thread re:Nintendo characters w/lesser exposure+who should join the Super Smash Bros. series as a fighter. I remember some1 was like 'yeah it should definitely be volleyball girl from Famicom Disk System'.
Game Boy Wars, the portable follow-ups to Famicom Wars, largely handled by Hudson https://t.co/l0EZqMj8Ux
Retro Gaming Memory! ❤
Title: Mega Man 5
Developer: Capcom
Publisher: Capcom
Version: NES/Famicom
Year: 1992
Twitter: @CapcomUSA_
#retrogaming
This month we're starting a feature on the Advance Wars series, starting with the very first entry on the Famicom. https://t.co/blirFqYMlj
We've preserved a prototype of the game "Indora no Hikari", developed by Kemco for the Famicom! This build is dated August 15th, 1987 (predating the game's retail release by around two months). Many thanks to Zoda-Y13 for sending this in!
Retro Gaming Memory! ❤
Title: Totally Rad
Developer: Bo Jangeborg
Publisher: Jaleco
Version: NES/Famicom
Year: 1991
#retrogaming
Retro Gaming Memory! ❤
Title: Captain Commando
Developer: Capcom
Publisher: Capcom
Version: SNES/Super Famicom
Year: 1995
Twitter: @CapcomUSA_
#retrogaming
The article rightly points out how Portopia's Famicom port codified the command menu adventure format on consoles (most Famicom owners never bought its keyboard!). But J-PC studios like Thinking Rabbit, Riverhill Soft, & System Sacom experimented beyond Portopia for years after.
Commission of Ayumi Tachibana from Famicom Detective Club, for @AsiagoPizza , in the style of Super Smash Flash 2!
Had a blast working on this commission, I wonder what reality we'd live in had she made it playable to Melee as once planned.
#pixelart #ssf2 #SuperSmashBros #art
Retro Gaming Memory! ❤
Title: Monster Party
Developer: Human Entertainment
Publisher: Bandai
Version: NES/Famicom
Year: 1989
#retrogaming
Retro Gaming Memory! ❤
Title: Earthworm Jim
Developer: Shiny Entertainment
Publisher: Playmates
Version: SNES/Super Famicom
Year: 1994
#retrogaming
Retro Gaming Memory! ❤
Title: Thunder & Lightning
Developer: Romstar
Publisher: Romstar
Version: NES/Famicom
Year: 1990
#retrogaming
1995 Japanese cover art for Final Fight Tough (a.k.a. Final Fight 3) on the Super Famicom.