The brushes I make are specifically made for details that aren’t the main focus of an illustration. I use my bookshelf brush for backgrounds, but if a shelf is an important focus point, I’ll probably just draw it manually.

Examples: Drawn foreground books vs background shelves

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Earth lines is inspired by ploughed fields but when I'm working on the foreground area, it becomes more about colour and texture interactions and abstract mark-making. The trees give focus, contrast and a sense of scale. Print sold out but cards available https://t.co/FDtE8nWKZr

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Finally, I do the same process to create more elements from the player layer and the foreground layer, now I make them darker to make them contrast with the background and the player layer.

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Purple makes its way into all my art. I always use purple for shadows. But sometimes I still use it for the foreground character.

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asemic swamp, water in the foreground, reeds, dead shrubery, early sunset sky, watercolor - made with NightCafe Creator https://t.co/emMsITbQgn via

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The colours and textures are carefully chosen to give the illusion of recession through space. A steady, pastel background with the boldest colours in the foreground - vibrant pinks, yellows and sea blue. A rift in the land - https://t.co/ucG4ad9ocK

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With this landscape, I returned to my earlier theme of seeing the landscape as a patchwork of fields. The strongly coloured foreground has a sense of the recession of plough lines but is really a great excuse for having fun with colour and pattern! https://t.co/svuaBjGdu4

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OG!Shen Qingqiu
Practicing some new background/foreground styles, coloring, lighting, shading
Took forever. Probs two weeks

“To the Lonely Bamboo House”

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Good progress today! Foreground finished up, and a good start on the main body of the plane. Thanks so much everyone for hanging out, and especially , & for the raids!

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Ultimately if people looked at my comics work and see people they know/knew in them or can identify with the foreground or background characters, I'd feel like I did part of my job right 😊

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fussing around and experimenting with background/foreground framing shenanigan's and I feel the power at my finger tips.
Also WIP for something later - 🐻🍊

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undisturbed foreground

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Pieter Coopse
Dutch vessels in choppy seas, a fisherman on the shore in the foreground

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This was done for me about 16 years ago towards the end of when I was playing Everquest and starting to playing World of Warcraft more. I am the gent in the foreground and the woman behind me was my then EQ Druid main Tinduiell who wanted to know why I was never around anymore.

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I revisited this Super Amy piece because I wasn't happy with the way I shaded the Amy in the foreground. I figured I needed a simpler shading style so it could contrast better with the Amys in the background

I got two results from this, which one do you prefer?

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https://t.co/73AukVEUzE

Usapuppy's illustration always features lights that seem to dance across the canvas. She masterfully utilizes both background and foreground to create depth that highlights the subject's beauty. Captivating!

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HOW DOES A BOSS CHARACTER NOT HAVE HIS OWN STAGE?

ANYWAY.

Think something like a temple in the forest bathed in otherworldly light. The background is people, zombies or ghosts worshipping the alter of necalli that is the foreground.

Lots of green fire. In v trigger its red.

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the thrilling tale of a silhouetted figure standing in the foreground, looking at scenery

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I'm still working with the mountain level assets, I decided the background is almost done so it's time for the door, walls and foreground, I'm aiming for a great sense of depth with that level!

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Sure!

It all comes down to making sure the elements don't clash. In the B&W image, the distant buildings are light gray; the middle is gray, and the foreground is a darker gray. If I wanted to add value to the distant buildings, I'd use 2 shades within that gray. Make sense?

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