Purple makes its way into all my art. I always use purple for shadows. But sometimes I still use it for the foreground character.

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asemic swamp, water in the foreground, reeds, dead shrubery, early sunset sky, watercolor - made with NightCafe Creator https://t.co/emMsITbQgn via

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The colours and textures are carefully chosen to give the illusion of recession through space. A steady, pastel background with the boldest colours in the foreground - vibrant pinks, yellows and sea blue. A rift in the land - https://t.co/ucG4ad9ocK

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With this landscape, I returned to my earlier theme of seeing the landscape as a patchwork of fields. The strongly coloured foreground has a sense of the recession of plough lines but is really a great excuse for having fun with colour and pattern! https://t.co/svuaBjGdu4

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OG!Shen Qingqiu
Practicing some new background/foreground styles, coloring, lighting, shading
Took forever. Probs two weeks

“To the Lonely Bamboo House”

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Good progress today! Foreground finished up, and a good start on the main body of the plane. Thanks so much everyone for hanging out, and especially , & for the raids!

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Ultimately if people looked at my comics work and see people they know/knew in them or can identify with the foreground or background characters, I'd feel like I did part of my job right 😊

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fussing around and experimenting with background/foreground framing shenanigan's and I feel the power at my finger tips.
Also WIP for something later - 🐻🍊

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undisturbed foreground

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Pieter Coopse
Dutch vessels in choppy seas, a fisherman on the shore in the foreground

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This was done for me about 16 years ago towards the end of when I was playing Everquest and starting to playing World of Warcraft more. I am the gent in the foreground and the woman behind me was my then EQ Druid main Tinduiell who wanted to know why I was never around anymore.

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I revisited this Super Amy piece because I wasn't happy with the way I shaded the Amy in the foreground. I figured I needed a simpler shading style so it could contrast better with the Amys in the background

I got two results from this, which one do you prefer?

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https://t.co/73AukVEUzE

Usapuppy's illustration always features lights that seem to dance across the canvas. She masterfully utilizes both background and foreground to create depth that highlights the subject's beauty. Captivating!

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HOW DOES A BOSS CHARACTER NOT HAVE HIS OWN STAGE?

ANYWAY.

Think something like a temple in the forest bathed in otherworldly light. The background is people, zombies or ghosts worshipping the alter of necalli that is the foreground.

Lots of green fire. In v trigger its red.

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the thrilling tale of a silhouetted figure standing in the foreground, looking at scenery

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I'm still working with the mountain level assets, I decided the background is almost done so it's time for the door, walls and foreground, I'm aiming for a great sense of depth with that level!

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discovered Das Pastoras work today, just killer. wish more SFF covers would look like this lol chill guy in the foreground either bleeding or in some fancywear while some drama happens in the back lol

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2D platformers that have mechanics where you can go into the foreground and/or background! This type of inclusion often times gives level design a bit more depth and creative freedom.

What are some of your favorite games that pull this off?

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tryna contrast the subject with warm backlight and foregrounds.
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