//=time() ?>
Played the Small Saga demo and just had to do fan art. Although, you never see Bruce in the demo, I had to draw him as well because he's a cutie.
Also, had to draw a pixel version of myself as well. lol
They don't call him Shining Armor for nothing.<3
Artwork is by Ohemo, find them below! Also, that Flurry Heart is adorable.
https://t.co/fvzgO6tOEl
#mlp #mylittlepony #brony
We have loads of titles discounted on the #NintendoSwitch #eShop in Europe, live now until 14th June (don't worry if you're in North America, the same deals are coming soon)! This includes major discounts on all our @RayarkOfficial titles - VOEZ, Deemo, IMPLOSION and Cytus α!
Hard Helly is out now on @itchio! (1st Week will have a 50% Off Sale)
https://t.co/CpNFeZNPr1
You can try out the free 6-level demo, too!
Have fun in this challenging 2D platformer!
Retweets are always appreciated! 😁
#indiegame #GodotEngine #indiedev
Beta Suicune:
In Gold & Silver's 1997 demo, not only did Suicune have a radically different design, but it was simply named Sui -- which translates into English as "Water."
1. Demo sprite recreation by @RacieBeep
2. 1997 demo sprite, 1999 final sprite
3. 1999's final design
started making some inside areas for the last area in the demo, here's a normal room in my video game about dinosaurs that eat each other
What a time it is to be alive. Nearly done with the demo, going to be working on it the rest of tonight and will spend polishing + bug-fixing tomorrow.
Best wishes to whoever is reading this.
#shiveringhearts #gamedev #IndieGameDev #itchio #watercolour #rpgmaker
“Ugh~ Come on! Just make It Snappy!”
Flick - male lizard
Bisexual
Dominant
Can be a bit rude and disrespectful
Emo, bug lover
Large where it counts
Just like and retweet already!
Raffle open until 6/3 11:59pm PST
To avoid fake screencap usage/ etc I will be collecting entry fee through paypal and post proof of donation after the raffle has concluded!
Include your name/ twitter handle in the donation memo, or in a reply❤️
https://t.co/ZBL9wQKQNg
Beta Raikou:
In Gold & Silver's 1997 demo, not only did Raikou have a radically different design, but he was simply named Rai -- which translates into English as "Thunder."
1. Demo sprite recreation by @RacieBeep
2. 1997 demo sprite, 1999 final sprite
3. 1999's final design
Some really lovely sketches from Ohemo, find them at the link below! I especially like Dashie and the cat.
https://t.co/1l4itO5CLy
#mlp #mylittlepony #brony
Beta Entei:
In Gold & Silver's 1997 demo, not only did Entei have a radically different design, but he was simply named En -- which translates into English as "Fire."
1. Demo sprite recreation by @RacieBeep
2. 1997 demo sprite, 1999 final sprite
3. 1999's final design
My brother and I spent all afternoon playing PD mega mix demo,,, so we basically played the same exact song 10 times,,,
#vocaloid
Beta Phanpy:
In Gold & Silver's 1997 demo, Phanpy originally evolved into Donphan at level 33. But his design changed in G&S's final build, and revised to evolving at level 25.
1. Demo sprite recreation by @RacieBeep
2. 1997 demo sprite, 1999 final sprite
3. 1999's final design
5AM me, still wondering if someone has spotted Nemo, Marlin and Dory cameo in my Chrom merman piece 👀😂
Choppiri Ecchi na San Shimai demo, Oyomesan ni Shitekuremasuka? Tomo 1 Illust. https://t.co/rBLUmh121W
Beta Noctowl:
In Gold & Silver's 1997 demo, Noctowl was pure Flying type -- as were Hoothoot & Ho-oh. Possibly because Game Freak hadn't decided on their secondary types yet.
1. Demo sprite recreation by @RacieBeep
2. 1997 demo sprite, 1999 final sprite
3. 1999's final design
aqui un #wip de #destripandolahistoria romulo y remo, los fundadores de Roma... bueno, mas o menos, este es un fanart del ultimo capitulo con #Hestia #HestiaDLH que me encantó el diseño de personajes que les dieron! bueno, hasta la proxima! #animestyle #mythology #rome #draw
Just like in the old demo, you'll find Team Gluttony in the kitchen! But unfortunately, the conversation doesn't revolve around harmless things like food.
#indiedevhour | #visualnovel | #gamedev