画質 高画質

3次元空間に数式をプロットするように立方体を配置し,面光源,点光源で照らす.カメラをパースペクティブにして遠近感を強調する.
https://t.co/dVJ6Qtk11S

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815/900

Title: Understand?! I have to go!
14 by 10 inches, 2022
Generated with Python, plotted with Axidraw

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Getting the noise right and ready for final sandbox testing

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playing with noise() and blendMode() to create a grainy atmosphere

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back to coding on a clean installed windows, feels great (:
just in time to work a lil something for

rework of my first fxhash project!

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hey, ive been working on some general minecraft style zelda assets, ideally id wanna make this into a mod,
however i have no idea of java coding, so if anyone that knows how to mod minecraft is interested in working on this, dm me

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The game's coding is now finished! All that is left to do is the art.

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