The export went wrong or something i dont know it looks off here

Ai ohto
Wonder egg priority

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it's a bit sad to see the colours didn't translate on paper as vibrant as I intended them to be despite already exporting to CMYK, the finer details also got lost but overall I'm happy as this was my first major illustration project. looking forward to more to come!✨

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playing with clayxels
here's a doggo!

stumped trying to get unity fbx export to turn this into polygons so I can use it! might not be able to use. oh well this screenshot is likely all I will get out of the effort but it was a lot of fun! evil doggo muahahaa!

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I just made a video about where I explain how to export and like this one.

Let me know what you think! https://t.co/aTDrTSSakM

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"Making socks", Chinese export paintings (canton), 19th century. Left: watercolour on paper, from V&A. Right: ink line on paper, from Princeton.

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Oh wow, found a few exports on my laptop I haven't seen in ages!
Guest comic for my friend

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I found out how to export sai files on the Ipad and got old WIPs that had been messing up in my folders for years.

The first picture would be of Micah. 😊💖

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So apparently CSP timelapse no longer works on Win7 but I had no issue exporting before? What gives?

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Courtesy of Majid, is done using exported as .dae (Collada file format) to and in . Some tweaks in PS. Fun job...
https://t.co/dXt49cOkmu

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I re-exported this because the old file was of poor quality. Hope you guys enjoy this old commission from 2017!

You can find more animation on my Patreon.
https://t.co/qdswux3nK8

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artists if you want umodel to work with the new update, use an older version of umodel and turn off textures, export the mesh, and the re open umodel to export the textures separately. worked for me! :D

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Working on some preset mountain ranges for use as distant mountain terrain!

I did this by exporting one single mountain from the Bedrock 1.17 beta, duplicating it, and moving/rotating it around to fit the perspective.

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patron version exporting....

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Deleted previous tweets, Got Shapeways to not corrupt the file on import, Just had to merge most the bodies of the model together before exporting from Fusion.

Model is now safe to order: https://t.co/YEATow9vWj

Also don't worry about the files in G Drive, They aren't affected

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We're gonna record an episode of Export with [Yuuko from nichijou] all about the 2006 classic, Eragon! Send us all your questions about Jeremy Irons, failed attempts at launching franchises, weird color grading, and homo vibes at exportaudiopodcast.com

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My 3-step process for workin' on visual layout:
1. Layout text in Affinity Publisher, visualizing appropriate text boxes and image space. Export text.
2. Import into ProCreate and have fun playing with art! Export without text.
3. Import art into Affinity Publisher, behind text.

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another version with different GIF export settings (wish i'd saved those combos lmao)

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I've just exported my 3D model of into new formats: FBX, VRM and PMX (MikuMikuDance). I think these formats can be used for VRChat and VTubing.
Download link: https://t.co/J8tmltvWOQ
Mirror: https://t.co/c47Kui8S71

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this gif was like 4 mb to export lmao
not the final shot but its close enough

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