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So apparently CSP timelapse no longer works on Win7 but I had no issue exporting before? What gives?
Courtesy of Majid, #model is done using @wings3d exported as .dae (Collada file format) to @SketchUp and #render in @Enscape3d. Some tweaks in PS. Fun job...
https://t.co/dXt49cOkmu
#sketchup #enscape #subdivision #3D
I re-exported this because the old file was of poor quality. Hope you guys enjoy this old commission from 2017!
You can find more animation on my Patreon.
https://t.co/qdswux3nK8
artists if you want umodel to work with the new update, use an older version of umodel and turn off textures, export the mesh, and the re open umodel to export the textures separately. worked for me! :D
Working on some preset mountain ranges for use as distant mountain terrain!
I did this by exporting one single mountain from the Bedrock 1.17 beta, duplicating it, and moving/rotating it around to fit the perspective.
Deleted previous tweets, Got Shapeways to not corrupt the file on import, Just had to merge most the bodies of the model together before exporting from Fusion.
Model is now safe to order: https://t.co/YEATow9vWj
Also don't worry about the files in G Drive, They aren't affected
We're gonna record an episode of Export with @headfallsoff [Yuuko from nichijou] all about the 2006 classic, Eragon! Send us all your questions about Jeremy Irons, failed attempts at launching franchises, weird color grading, and homo vibes at exportaudiopodcast@gmail.com
My 3-step process for workin' on visual layout:
1. Layout text in Affinity Publisher, visualizing appropriate text boxes and image space. Export text.
2. Import into ProCreate and have fun playing with art! Export without text.
3. Import art into Affinity Publisher, behind text.
another version with different GIF export settings (wish i'd saved those combos lmao)
No me deja exportar ni idea xk así que tendrá mala calidad U,-u, Aquí esta dvb es una chara barra baja frisk #undertaleFanart #undertale @UnderTale #undertalefrisk #undertalechara #chara #Genocida #fanart #digitaldrawing
I've just exported my 3D model of @ArtemisVtuber into new formats: FBX, VRM and PMX (MikuMikuDance). I think these formats can be used for VRChat and VTubing. #ArtOfTheBlue #ALERTemis
Download link: https://t.co/J8tmltvWOQ
Mirror: https://t.co/c47Kui8S71
this gif was like 4 mb to export lmao
not the final shot but its close enough
#FunkinJamNG
After an hour of fiddling with exporting files from the Android version of Clip Paint Studio I finally can post this little wind down sketch!
Trying to add the 2nd pair of ears to my model... it works fine in Blender and when I export it to FBX and open it up in a 3D viewer, the ears are there. But when I add it into unity, they just... arent????? Does anyone know how this could happen
#みんなの着せ替え!
#kisekae
wikiのAqours、虹ヶ咲のExportデータを明るい版に一本化しました(μ'sは需要があれば置きます)。暗い版のコードは今後DeviantArtのみでの公開となるので見たい方はそちらで。
I didnt export video WIP tonight because Imm at a point where I cant view each section properly until it’s all done UmU
Here are some Senpai Stills! #funkinjamNG
"El abismo entre nosotros"
Im calling this one finished.
(Re-uploaded since there was some color export thing I wanted to tweak)