Kinda liked the simplicity of this one without shading hm hm

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I’m liking this trend with SSR art recently, where it just has characters in a simple neutral pose.

I don’t know if it’s just because of Fenyo’s godly art or the simplicity of it, but the newer SSR arts are very appealing and is on every new Dokkanfest.

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Found this sketch from last year and liked it, gotta try this simplicity again lol

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Don't wanna make 2 posts, so I'll do Lilium and Aurora in that order for simplicity

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dynamic poses with my setz imitation style

i like anime style but the simple rough and cartoony style just has that inexplainable sense of simplicity and structure

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BOTD - 26/05/1795 - Sir Thomas Noon Talfourd. Close friend of CD who dedicated PP to him. Possible model of Traddles in DC. CD described Talfourd as "so amiable a man, so gentle, so sweet tempered, of such a noble simplicity." 'The Late Mr Justice Talfourd' - HW 25/03/1854

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4) Favorite Oc Design?
Honestly, I think it's Mitch. Something about his simplicity and colors is just so nice to me.

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Why am I making a Clayfighter vid? Why is there so much to talk about. This editing never ends.

Why did Clayfighter's simplicity teach me fighting game mechanics and now I'm a lot better at Skullgirls somehow

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Some more of my old line tool phase, still love the simplicity for some reason, especially the first 1. 💗Pink Freckled
Tigress.

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4. Favorite OC Design

Probably Russell. If only for his simplicity but also the fact he's just an unapologetic amalgamation of everything I like.

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Kita is one of my favorite characters in Haikyuu. He simply does what needs to be done with respect to order. He appreciates the little things people often overlook and he sees the value in simplicity. 💙

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4. Favorite OC Design: Simon! His design is a little boring, but I love him for his simplicity :)

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>In functions and graphs, there exists the domain and range, which are sets of all the possible and valid x and y values in them, respectively.
>They can be expressed in either set builder or interval notation, but we'll stick to interval for the sake of simplicity.

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Doing some practice with a low poly character. Flat textures for simplicity. I should have some simple done by tomorrow for him.
Let me go work on his hands now.

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The basic stylings for the GB art came from a magazine cover for a sports title I'd created a year earlier.
The GB cover was made in a day and a half (maybe even a day) because I was running late, I had to drop a more complex idea, sometimes simplicity & composition win the day!

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Some really basic pen & marker stuff I found when going through my old files. They're just examples I did when I was TA in the Design Sketching classes at University, I guess I just kinda enjoy the simplicity of 'em.
-

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Yeah, probably. And some much simpler armor as well, probably for simplicity's sake

I could certainly tell that this was a much different forward face shape than he'd originally had (But also any forward facing Sombra was individual frames before S9 so that could be ignored)

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I'd like to practice simplicity and exaggeration more often and drawing Ren seemed like a good exercise.

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armed with only a wicked dagger, Glooms are highly powerful assassins that make sure that their target meets its end as quietly and quickly as possible.
I've always liked the simplicity of this epic level 3rd edition monster. they jus stab good and make you shut up.

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I always waver between wanting to draw more simply or more advanced/technical, but the past few years Umakoshi (Ojamajo Doremi, Precure, Casshern Sins, etc) really pushed me to embrace simplicity. Circle hands can be OK...

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