画質 高画質

Interesting! We at make a lot of speculative architecture. But I would say we take an alternative approach to procedural/generative processes. Here’s some examples:

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Trick question: what do these images have in common?
Answer: all the pixels are strictly the same!
They are each using all of the 16M colors (24bit RGB) once and only once.

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Practiquen un poquitín o les practicare la epidural

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"The Dead King's Gate" - artwork by procedurally animated in Unity.
visit https://t.co/oFpRgtXQvW for more

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gingko | a:4 s:3282 d:0.5860 w:203 ns:3.3696 np:6.2788 nb:16

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Got some nice ivy in a pot. All in with Pot is completely procedural from

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