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@mariapestrella There were a lot of games that inspired me... Chrono Trigger (SNES), Castlevania SOTN, Streets of Rage (Genesis)... Coming to think about it now, my pet project is kinda a mesh up from these 3 games...
I finished my personal project! Sci-Fi Landing Pod.
All modeled using Weighted Vertex Normals and Mesh Decal, techniques used in Star Citizen. Hope you like it! 😄
https://t.co/eUjMwo4W00
#UnrealEngine #UE4 @UnrealEngine #3dartist #gameready
gonna make the face look like stylized 2D, but the body's basically done now.
the weight paint still needs a little work, but the mesh is finished
speaking of second life i should post some stuff ive made on there oop, bc i make things there too! specifically texture mods; i didn't make any mesh parts. here's some dragon mods i made for sale!
599 - Klink
Type: Steel
The two minigears that mesh together are predetermined. Each will rebound from other minigears without meshing.
#Gen5
the current timer is at 8 hours and i need to take a big break
the full roster of quick antagonists, plus steorra, and how they will mesh in the final
antagonists use the "heat-glow & freeze-reflect hybrid" (i have no idea) blending mode, while gods will just be an overlay
Why does everyone keep using Homer Simpson on Mushroom Platform with Touhou 6: Embodiment of Scarlet Devil? None of these mesh together to make a good level.
I started this bc I wanted to draw Ryuji in that stupid mesh top but then I got too invested so I’m putting the version without it too
#ryujugoda #ryugagotoku #郷田龍司 #龍が如く
@LeagueOfLegends After reading her development post, I'm a little disappointed that she lost the Qillin look. I loved the color use and how human and animal halves mesh smoothly. These concepts are, in my opinion, the ideal way to design centaurs.
Then I did what most people do at some point, no way around it: I subdivded the mesh to smooth it out and get a lot of polygons for the next steps!
trying to figure out my own characters... welcome to 3d mesh Donovan
@OhGlassesBaby Guess I should show a pic of her lol
Her name is Karhty, from a story I was writing.
The trenchcoat and mesh is sadly hiding her arms and abls x-x
I got new pc and been practicing blender. So I sculpted this practice base mesh(male)
messed around in substance painter and zbrush for the first time using the stalker mesh from hl2 as a base and im pretty happy with the results so far