i really like the design of 「Akasha Terminal」

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Some Girls from The Vampire Chronicles by Anne Rice 🧛‍♀️🦇


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Pretty sure the Akasha system in Sumeru is just there to protect the people of the land from the same fate Khaenri'ah met by hindering their achievements

-- however, what makes me very suspicious of the whole thing is the line

"Those who Dream of Dreaming" from Travail...

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オーバーサイズTシャツが描きたかっただけrakugaki

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だって、これ、MMDのアルカディアなんだぜ……。

お借りしたもの:
まんぞく茜ちゃんVer1.04
ムムム式東北ずん子
Akasha式ARCADIA3Dモデル

ZUNKO「茜ちゃん、一緒にアルカディアに行こうね」
AKANE「アルカディアは嫌だぁぁぁぁ!!」



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Grading papers and taking a break by editing the henchmen rules for Bhakashal, I can't think of a game I've run in the last 20 years when henchmen weren't pivotal. Bhakashal makes it easy to get henchmen, but treating them right is crucial, nothing like a failed loyalty roll...

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Yang aku suka secara sifat:
Catherine, Felicia, Akasha, Yugami

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Akasha, Queen of the Damned 🩸🥀

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I do a lot of playtesting, and after several test runs I decided to rework the chase rules for Bhakashal, as I had one set of rules for wilderness foot chases, one for urban, and another set for mounted chase. Today I integrated all into one system, and simplified them.

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Had an idea for the Bhakashal grappling system to speed things up and I'm playtesting it this weekend. A simple change but it should make it easier, and make unarmed combat and grappling by large groups of "mooks" a deadly option.

I love it when inspiration hits.

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アカシャとおはなし

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OH ME GOSH!!! In the middle of and as S.H.E.L.L.D.O.N. just said “BOOYAKASHA!!!”

That makes me SO happy

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Editing the character generation section of Bhakashal today. Character classes are divided into three categories, martial characters, spell-casting characters and combined (martial/spell-casting) characters.

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Untuk cowok, aku suka rambut fluffy atau belah tengah.
OC-ku yang rambutnya fluffy ada Altair dan Akasha~ https://t.co/yFS8dC6iub

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