//=time() ?>
Project Shanghai Alice woke up feeling DANGEROUS with this one🥶🥶🥶
-79/35 atk/spd 🤢🤢🤢
-60/92/86 bulk 😭😭😭
-mono bug 🫡🫡🫡
-abysmal movepool 💀💀💀
-2 useless abilities 🤣🤣🤣
-boy lookin like A UtterFly👀👀👀
Is ZUN ready⁉️⁉️⁉️
Project Shanghai Alice woke up feeling DANGEROUS with this one🥶🥶🥶
-79/35 atk/spd 🤢🤢🤢
-60/92/86 bulk 😭😭😭
-mono bug 🫡🫡🫡
-abysmal movepool 💀💀💀
-2 useless abilities 🤣🤣🤣
-boy lookin like Deam of a Blank Swan👀👀👀
Is ZUN ready⁉️⁉️⁉️
Project Shanghai Alice woke up feeling DANGEROUS with this one🥶🥶🥶
-79/35 atk/spd 🤢🤢🤢
-60/92/86 bulk 😭😭😭
-mono amanojaku 🫡🫡🫡
-abysmal movepool 💀💀💀
-2 useless abilities 🤣🤣🤣
-boy lookin like Edge Hog👀👀👀
Is ZUN ready⁉️⁉️⁉️
Red Ribbon Red Zone - Stage 5 Bosses (Gammas)
TEQ Gamma 2 (Supreme damage) and INT Gamma 1 (Raises DEF for 1 turn and supreme damage) -> STR Gamma 1 (Raises DEF for 3 turns and immense damage) and AGL Gamma 2 (Raises ATK for 3 turns and immense damage)
#DokkanBattle
ダメージ予測のHPゲージ減少部分の明滅を実装。
(ただし、スキルやステータスによるDef値や周りのユニットの支援攻撃等々はまだ加味出来てない状態。単純に1ユニットのAtk値分明滅)
画面比をFreeAspectにしてるので、1ドット以下の単位で目減りしてるけどそこはそれで
#gamedev
よっしゃあああああああああ‼️‼️‼️‼️‼️
勝ったぞ‼️‼️‼️
あっぱれおじゃる様!
初手ゴクア通常ATK70万、必殺ATK170万
最終ボジャ通常ATK90万、必殺ATK230万
の化け物に見事勝利なされました!
@CCBungou 私はビーストと神巫で、リンクマーカーにセット……!L召喚……!現れなさい、LINK2!《I.Pマスカレーナ》!
ATK800
@CCBungou 私は、スパインとデンドライトでリンクマーカーにセット……!L召喚……!懐かしのモンスターよ、現れなさい!《サブテラーマリスの妖魔》!!
ATK2000
DFE LR Super Saiyan Broly (Full Power) Concept
He has a brand new "Unique Gauge" Ability!
Every time he reaches 24 ki, he'll receive a Critical Chance & ATK buff for up to 5 times in battle!
Shorah's just on a roll this week, huh?
Here's Manjome-kun of the 0 ATK Village Hidden in the Leaves
New Year Panne Full Art.
Artist is Chiko.
She is Red Cav Beast this time and the 4* focus of the banner with a decent prf that has speed based DR and Offensive NFU!
She also brings Atk/Spd Clash 3 as a new skill so foddering Brave Seliph is better now as you can also get Lull!
Traded in the old Executioner Blade for some candy canes🤔wait why do these have higher ATK