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I love putting wierd images as the skybox and seeing what happens, sometimes you get something good~
Just a weekend of low quality relighting and skyboxing, it's a nice way to relax, my custom skyboxes finally had a use. Lots of work to do but a fun experiment
@polycount @e_onsoftware #skybox #gamedev
So what did I do?
I put a sky on top of the plank!
This way the skybox brush hides the rope. It creates the illusion of the shortening rope without the need for any tools except movement.
There's a new update to The Skybox today! It's the end of arc 4, and arc 5 begins next week! https://t.co/3SmbBFOQEL #skyboxcomic
来月のAdeさん配置発表あったみたいです~
SKYBOXXは6階、K-8にてスペースいただきました!
もう1か月ありませんが制作していきます.....!
#福Ade13
So, I was working on my skybox in SL and I needed a 'photo' for Luthor's office... A little edit here and there and... an adorable mustelid couple. :D
来月の #福Ade12 さんの配置発表あったみたいです~
SKYBOXXは『5階:F1』だそうです壁側の端っこ!
お品書きはまた日が近くなってから改めて。
いつものように写真作品類と諸々持っていきます(*´▽`*)
@YoYoGames How about a little compilation of some of the 3D stuff I've been up too?
(Some things not mentioned - Skyboxes, optional z-sorted particles, lighting uses built-in stuff. Workflow is Blender directly to GM. Also, I mean anim blending. Not smoothing.) #gamdev
There's a bit left left to sort out, but I got this update together just in case I ran out of things to work on. You can even get a better view of the incomplete skybox.
https://t.co/R3JsgkD4jo