68:

This game is still a good ways out from the release of Zelda, but the graphics in it make me realize that the overworld in Zelda 1 could've looked a lot cleaner. This game has pretty great visuals for a 1985 release.

0 2

67:

meme fully intended.

I looked at gameplay for this game and it looks a bit complicated. I've never seen an NES game zoom into an overworld map. Otherwise, it's just that one Atari game where you drive in a circle.

0 2

66:

The most impressive thing about this game is that you play it with the most useless external controller I've ever seen. It's just a pad with two buttons. If you don't see what's wrong with that, then you don't own a Famicom or a NES.

0 2

65:

I knew I had to do this game some justice. I threw on some zoomed into the car on that box art, and drew this Japanese car to the best of my ability.

I only watch one anime(MHA), but 80's is one of the best art styles.

0 4

64:

Couldn't help but think of the meme. I feel bad for the cats, but they are attacking in a pretty dumb way.

0 2

63:

He was so lively in his youth. I can still hear his wa-hoos.

1 7

62:

Normally I go out of the way to draw something in the game rather than copying the box art, but this was a hard image to ignore. It looks like a mascot for classic American junk food. Maybe it's the drunk father of

0 2

61:

In my personal opinion, a much more fitting name for

Welcome to the Famicom, IREM. I wasn't aware this wasn't developed by Nintendo due to being a black box game.

0 2

60:

I like the space shooters cuz' outer space is pretty easy and fun to illustrate.

Also, I printed out the table listing all the games. This is the last item on page 1! ...of 28.

0 2

59: /

I actually beat this game using once. By "beat" I mean I got to the part where the levels apparently loop back around. Very anticlimactic.

Also these gyros taste terrible.

1 4

58: Honshogi: Naitou Kudan Shogi Hiden

Basically it's "How to play

This is SETA's Famicom debut, and they only have 7 games on it according to my list.

1 4

57:

ASCII makes their Famicom debut with Rocket-Jumping: The Video Game. No really, the whole point is to move by firing a weapon.

jump maps but it's 1985 in Japan and moon gravity is on.

0 2

56:

An inspiration for medieval video game rpgs, got a long franchise and an anime, and made by the developer of Xevious: Masanobu Endo. I didn't know what this was going into it, but this game was BIG.

0 3

55:

Are you confused by the art? So am I. After watching some gameplay and a review, I had to double-check to make sure this wasn't a bootleg.

Speaking of the art, where's my people at?

0 3

54: /

has arrived. I use to play him a lot in with a friend but when he moved I haven't been able to play it. I don't have a Switch.

1 4

53:

Just my luck, there was ONE other game with Arabian in the title and I mixed them up in google images. Game number three-hundred twenty something is done I guess.

Anyways this is first Famicom game.

0 2

52:

The first game on the Famicom by Enix, a company that would eventually merge into . I liked the box art on this one. It was paper cutouts of the characters.

0 2

51:

This has "My First Video Game" written all over it. Want to get into game development through a class in high school or YouTube tutorials? You're probably gonna make something like this pretty early on.

0 3

50:

I'm glad I got to draw my favorite fast car. I don't care too much for speed, but this is the absolute king of body shapes.

Also I find it amusing that 1969 had most of the best cars in general.

0 3