펜슬+3의 중요 기능인 Gradation offset map. 기능.
길티기어에서 셀쉐이딩 캐릭터의 그림자를 인위적으로 통제하는 기술이다.
이젠 셀쉐이딩에서는 거의 필수품!

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Club Penguin: Evolution of the Map.

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"Art is the act of navigating without a map.” -Seth Godin https://t.co/UZS6Nfs32A

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Наконец-то сделал influence map. Приоритеты говорят о многом.

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Using xNormal I generated normal maps, AO, and bent normals (for lighting). The last pic is the final diffuse map.

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Bits and pieces of an early draft of the campaign map.
Slowly but surely everything's coming together!

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My lil' interpretation doodle of my E-4E run. It was not too bad of a map.

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Fallen World Tree map.

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I realized I somehow hadn't made one before, so here's my first hires bitmap. https://t.co/yfIVclsr7o

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This is Richard. Richard is my neko atsume oc. To summon him a stronger cat must kick Pickles off the map.

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Rough colorized AO map to test the AO/Normal Map. Time to make some awesome textures now!.

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Still *super* new at 3D sculpting. Trying to flesh out a waterfall for our map. It'll be viewed at 55° on our map.

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Toying with a world bubble map template for dailygraphics. The code works, but boy is this a terrible map.

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Another quick test on the iPad Pro - start to finish of an isometric cave map. https://t.co/zyRXTUNKFV

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Thanks my best team ! , My community created With Boubs ,Soon With the logo Map.

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We collaborated with on a map for the Here are some of the we did to accompany the

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Zone 1 of our map. Every adventure has to start somewhere!

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