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Smoothed-particle dynamics (SPH) and marching cubes fluid simulator by @hector_arellano. http://t.co/gKdlhR6Zcy
Single-pass, smoothed/antialiased edge detection for raymarched geometry: https://t.co/FUrZcxqMPv
changed the texture and smoothed it out a bit here is a higher quality image :D
Another vehicle for Rktcr. Low-profile tires! Probably not the smoothest ride.
If the hat was facing forward, this drawing would be perfect! @CPImagineer15 I just smoothed out the colours. ;)
this is maybe the smoothest thing I've ever done. I'm still struggling with blending, so this is big deal for me