画質 高画質

Hi there! I just release a "boost" for https://t.co/WUTCwgBj4x - a two page, system-agnostic, PWYW tool to help anyone outline dramatic scenes. It's designed to work with StoriesRPG and invite new players to think through scene design - find it here:

https://t.co/bTEeKhLbQy

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Hi there! I just release a "boost" for https://t.co/WUTCwgBj4x - a two page, system-agnostic, PWYW tool to help anyone outline dramatic scenes. It's designed to work with StoriesRPG and invite new players to think through scene design - find it here:

https://t.co/bTEeKhLbQy

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SSP 2.5.27以降なら、バルーンのdescript.txtに下の4行追加で文字の白縁取りができるので柄付きのバルーンも読みやすくなりそうですね。

font.shadowcolor.r,255
font.shadowcolor.g,255
font.shadowcolor.b,255
font.shadowstyle,outline

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I’m working on my first comic! I painted this inspiration piece while I finish up the general story outline. Excited for this!

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Agent 9... aka Ren Hazamada. I haven't drawn this dude recently. might change that. FINALLY have his story written up too. I feel all I need to do is a general plot outline (get the ideas out of my head and onto something tangible), and then I can get to scripting.

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Hi there! I just release a "boost" for https://t.co/WUTCwgBj4x - a two page, system-agnostic, PWYW tool to help anyone outline dramatic scenes. It's designed to work with StoriesRPG and invite new players to think through scene design - find it here:

https://t.co/bTEeKhLbQy

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Hi there! I just release a "boost" for https://t.co/WUTCwgBj4x - a two page, system-agnostic, PWYW tool to help anyone outline dramatic scenes. It's designed to work with StoriesRPG and invite new players to think through scene design - find it here:

https://t.co/bTEeKhLbQy

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my progress in studies for a new pack, the one on the right as a final result, special thanks to 's lives, I learned a lot about outlines and color contrast.

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Tried no outline nonsense again.
Grey background because how dare anyone be happy in the series.

Kaine is best girl tho

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Hi there! I just release a "boost" for https://t.co/WUTCwgBj4x - a two page, system-agnostic, PWYW tool to help anyone outline dramatic scenes. It's designed to work with StoriesRPG and invite new players to think through scene design - find it here:

https://t.co/bTEeKhLbQy

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Hi there! I just release a "boost" for https://t.co/WUTCwgBj4x - a two page, system-agnostic, PWYW tool to help anyone outline dramatic scenes. It's designed to work with StoriesRPG and invite new players to think through scene design - find it here:

https://t.co/bTEeKhLbQy

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Shapes and Outlines Colection series : POSING
It represents POP art culture of the mid late 50's
It's live on Opensea 👇
https://t.co/eoFOquqyAE

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ok, I finished yours but the outer outline looks off. Would you like to keep the outer outline or leave it out? And if you would like you can add a colored background to kinda help it out a bit.
which one would you like?

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(\_/)
( °v°)
/ > 77 🔴days of art twitch stream

Weitere Mapmaking brushes und dann gehts weiter mit Commissions °v°
Rita kriegt ihre finalen Outlines und noch ein paar passende Posen :D

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The fact that I forgot to add the thick black outlines on soo many of my older cars still annoys me to this day. So were going to change it here. Still one of my favourite cars to work on.

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Okay, I'm almost done! Just have to outline him and his new boyfriend.

(Had to make his new Boyfriend because I felt bad for the poor blue boy, and also because its for someone heheheh! >:3)

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JUICE! 2XL -> https://t.co/lHiUz839sw

mauve tee that I bleach dyed, painted JUICE in bleach with tonal fabric paint outline and a bright orange beadle with a puffy paint outline
tiny neon spikes around the front collar

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draw your outlines with a dark red, shade it on the same layer, set that same layer to multiply and add your base colors below it. add your shadings to it, dont think too hard on the placements

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List of things that The Brain hates, as outlined on his article.

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Then I start coloring. The basic process I do is simple, I start with a single flat color on everything before going into specifics. That allows me to use alpha lock to not have to keep retracing the outline. Once that’s done I’ll start rendering.

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