画質 高画質

Today’s daily Pokémon is Duraludon!

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unknown | sw:266 sh:202 b:58 o:11 p:4.7637 l:2.5307

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Recently have been develop my procedural fur-like texture brush to use for future works

You know it....

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Check out the works of Jakub Javora who brings paintings to life with a tool called EbSynth (now free in beta)

More works and software details: https://t.co/LPZk0t8lpV

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The creases are geometry nodes as well. Weight painting to choose where to place them since it's not really procedural-able, and the displacement is just mapped to UV's as well

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Ok, I stumbled on a pretty cool art style now. Here, I'm creating pixel thin lines from contrasts in my procedural normal map. I should probably move to a bespoke contrast texture (to get more deliberate control over the lines). But I gotta say this looks pretty promising.

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