画質 高画質

Time to bring this classic back out.
Jokes aside: logo is fine but that font is a really bad on visibility of purpose, and visually cheap design decision.

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Functional and visually pleasing ✨👌🏾

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Loving the influx of Helltaker fanart thanks to the recent update, all very cute and visually appealing as always

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Creative evolution can be just as visually fascinating as the final product of one's efforts.

The muse in these photos (who's also a photographer/retoucher) transformed Alexander Fesenko's shot into this ambient gothic reverie.

https://t.co/9fkCPkAH18
•••

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I'm not judging anyone who likes the white teeth, I just adooore when he's got the teeth protruding right out of the same material as his face instead of being individually segmented like normal teeth, it's such a raw and organic look that is gorgeous visually

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Momo the Monster commissioned me for a Monster. This one was a fun challenge, utilizing a bunch of constraints and final IK to make the tentacles move naturally.

One of the more technically complex and visually unorthodox characters I've worked with, very cool!

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I may have not selled but you know what? I'm proud of my Foundation profile! Proud of my art.
I just love how they are visually stacked right there❤️

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Take a look at, say, SRB2. They had to hand design a lot of environments and environmental assets, pick great color schemes that account for both looking nice as well as being clear enough for gameplay purposes.

It's visually appealing, fun to look at, and fun to play.

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So I guess they have to add the white teeth, which is OK I guess, since they aren't sure how to visually make the classic look work on screen.
🤔🤔🤔

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Brianna redraw.
She changed a lot over the years. Not only visually. At first she was meant as a minor antagonist but now she could easily be the actual protagonist, if I wouldn't love Jasper so much already..😅

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My memory is awful but I think this is accurate enough. Fun fact I can never remember what origin was called or even what it was about but there are scenes in it that stick with me visually and really vividly replay in my head to this day. https://t.co/6h4OijVL9b

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Visually inspired by Half Life, the idea I had had to do with an experiment on a perpetual energy source, contained within an underground lab. The energy source becomes unstable, and destroys its containment, resulting in a destructive, energetic super-storm.
2/?

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Redesigned the Galar starter Pokémon for fun! This was mostly to resolve some personal gripes I had with these guys visually, but this was a good warm up!

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104:

I liked the artstyle in this one, and the hydra robot boss looked pretty cool. Visually, this is a great NES game.

But it's a shooter. You know what you're in for for the next 5 hours.

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The faces look a bit off in the Persona 5 manga but other than that that its neat. The art has a lot of energy that the game just can't display visually

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i feel like i only ever post dnd stuff but that’s the only thing i never feel motivated to draw so here’s Kalaquinn, who is visually inspired by ahsoka

he’s a sexy swashbuckler

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Elijah Tamu (Inferno), Leoncio Harmr (Seth), Shindy Design (Osiah), and (Terminalist) lead this week's most visually stunning releases, each in their respective fashion.

Another solid week!

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Got the chance to watch an advanced screening of Nice start for a mature and family driven superhero show. Visually unique and with a charming cast. Do not miss it! Tomorrow on

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I'm almost done with the DreamWorks binge, and thank goodness for that. But now I get to revisit their visually best movie to date, and that's just fact!

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theres no good way to explain this other than visually

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