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@Win98Tech The Doom Slayer is an absolute fodder weakling character and basically any sci-fi fps or action game character could destroy him so easily that they might not even realize that he has any special abilities. His only impressive stat is endurance and even then it’s very situational
520 - Tranquill
Type: Normal / Flying
Abilities: Big-pecks, Super-luck, Rivalry
#GEN5
519 - Pidove
Type: Normal / Flying
Abilities: Big-pecks, Super-luck, Rivalry
#GEN5
@JusAGuyinToms22 "Subject 2- Beacon: Not much is known of her capabilities. Records show she has been able to emit energy. It's possible the armor protects her as well as help contain her, similar to Pyra Radiance. I'll need more time to observe."
518 - Musharna
Type: Psychic
Abilities: Forewarn, Synchronize, Telepathy
#GEN5
517 - Munna
Type: Psychic
Abilities: Forewarn, Synchronize, Telepathy
#GEN5
#Xspoilers I’m so confused with where Magik’s abilities are left after her arc… I thought she just didn’t teleport through limbo anymore? Help?
😵💫🫥
I decided to give a more monitor lizard like body. I think it helps communicate its aquatic capabilities.
508 - Stoutland
Type: Normal
Abilities: Intimidate, Sand-rush, Scrappy
#GEN5
@HussarKapitan Her name is “Khora” she’s an assassin but her power is she empowers and elevates others mutant abilities.
506 - Lillipup
Type: Normal
Abilities: Vital-spirit, Pickup, Run-away
#GEN5
[4 panel comic] Today we introduce "Unfinity" card "D000-DL, Caricaturist"! It's a robot that creates 4/4 tokens, but you sketch a token within a time restraint, whose traits influence its abilities.
Please take part in the #15秒トークンスケッチ challenge! (#/15sec token sketch) https://t.co/Arj8Mg0ILH