Though I did get working as a mesh replacement for the Boomer, He's very unstable. Triggering the game's secret Anti-Cheat code for modifying zombies, occasionally losing his eyes, and also causing my game to crash.
Still worth it.

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Introducing the Albino Golden Macaw! Save your pitchforks, this one's actually a custom mesh (The left one's mine).

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blend mesh the colors togetherrr because theres no blending mode layerssssss everything is alllllllll straight up color blendsss >:uuuuuuuuuuu

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Question on Procedurally Connecting Mesh/3d Model Tiles
https://t.co/FSaHo73z3f

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just finished this as part of a challenge im setting for myself! the idea is to take 3 songs and mesh em together to create something new. I've never done a nude art piece or drew wings before so that was the cool thing 😁

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Putting a classic design like Storm Eagle alongside these guys from X6 really shows the difference, I think.

Again, not to say that X4-5-6 are "worse", but they don't mesh in with the first 3 games.

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For those interested, 3D nerds & all. Heres a quick breakdown of the cake I baked.

This is a low poly, game-ready version of the model I showed earlier. A little over 1500 tris. Can be lower poly if I optimize it. Wireframe, mesh & shadeless texture.
👀

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Happy and here's a digital waifu base mesh I finished recently. https://t.co/59uZ4bkd0G

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tonight rendering a model that has skin, so why not do it on Charlemange!?!?

Only issue I have is that if hair mesh is removed, I can have the proper skin color I made (2nd pic), but at least I learned how to set up SSS info and coloring.

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Appreciation post for this, imo, overlooked comic relief character. Also, I think Gideon's character design is just perfect. The right mesh of funny animal and lavish Golden Age Disney detailing.

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DETAIL FROM REVOLVE - Light installation - Galvanised steel mesh and programmed light. Programming developed with

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Full installation on show at MARS AND BEYOND 20th Feb

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Workflow on the mask was semi cheating utilising the mesh of my balaclava as a base and modifying it

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avatar progress! low poly mesh is nearly complete!, will start painting it on the next stream Wednesday

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RWS Henry Main Mesh Finish Tender Is Next.

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Here’s the sketch and finished piece!!

Sorry if I’m posting to much about this ych! I just LOVE working with other people and trying to mesh our styles together!

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This was meant to be a profile picture of Nøkk, but I couldn't get the mesh to look the way I wanted and kinda gave up on it.

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Alright im getting side tracked again But
give me your a character/oc and ill mesh them with one my ocs

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There's still a lot to learn for me.(´;ω;`)
I'm trying some new thing about editing mesh and deformers,
hope to make angle xy more easier through this.

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The animation is done through vertex shader flapping and smooth mesh swapping. The flap time is offset by vertical position, which makes them differ from each other and flap faster when going up. This thread by was very helpful: https://t.co/fbT9Rdx3KR

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