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#PartirEnLivre 2017 : 4000 animations, 1050 organisateurs et plus de 500 000 participants... Merci 😍😍 Plus d'infos :https://t.co/hbCBPHBqCd
Me: I hate animating. Attempting consistent animations, particularly with pixelart, is an absolute slog.
Me:
A new build of MEKA-ON! is up, I improved the animations, retweaked the upgrades, enemies, and the arena size https://t.co/bD7xfbmL92
pixel tree for upcoming game, working on animations, bg elements, equipments, mobs... pretty much everything
More Gum Knight animations, now with gear and super attacking action! #gumknight #animation #gamedev #art #illustration
If you want to see our upcoming Bleach animations, SUBSCRIBE to Animix's channel!! ;) https://t.co/aZ6lWnBxMe
Finished with Kim's summoning animations, time to move to Suzu! #tinywars #gamedev #animations
Update 0.9.010 available. Fast animations, run, stamina! #earlyaccess #SteamEarlyAccess #gamedev #Niffelheim
Used skeletal animations, inverse kinematics, and mesh deformations to create this idle animation. https://t.co/SiSEyVS37Z #gamedev #2Dgame
@cubewatermelon i use clip studio paint for a lot of my frame by frame animations, and they go on sale alll the time get EX ver though,
2B is fucking coooool dude, plus she has some sick animations, cant wait for the full game
I should be working on my script and animations, but instead I'm doing fanarts. Because I don't have self-control & I'm a piece of trash.
Mad Quickies: Lunar Mission Film, TSA Instagram, Kafka Animations, Punk Conflagration… https://t.co/et7jSTAznM
Complete the #pixelart death #animation for Carrot!
near to complete all of battle animations, now it is time to make some enemies! #gamedev
Commission for Moonshine Animations, #1 Patron.
Probably, the most time-consuming work ever.
3 weeks until we open animations, prints, drawings & paintings by the much missed @DJCAD alumni Katy Dove
I drew the wonderful animator, @Nacie ! If you like high quality animations, go check her channel out! 😊