Finished Lucca highpoly ~

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Yay I understood how to make hair ! 🐱

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I finished the highpoly of my dear pally, first time I make a complete no concept design so I'm really happy with how it turned up :33 can't wait to start texturing her!

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I have finished my first character made in zbrush!! 😍 Pam from

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Hello everyone ! I do some 3D models(lowpoly and Highpoly), Characters, Environments, Textures, VFX

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highpoly is done, now it's retopology time

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And we are packed! I've got to give the old highpoly a bit more polish and then it's bake time, baby!

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Highpoly of my new project is done! Here's a sneak peak, tomorrow I'll show the full one :3

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Highpoly model for my sci-fi flying base finished! Now it's time to unwrap the lowpoly and bake.

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I haven't posted updates in a while so, meet Bjørn the Bondage Man! >.<
I've been streaming the progress on https://t.co/bS2BUADvgm

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https://t.co/aI92tMaBS4

最近作ったキャラの衣装になります
mod、プラグイン必要
最低でも
BepInEx_x64_v4.1.1
KK_ForceHighPoly.v1.2
KK_GUIDMigration.v1.5
Koikatsu Overlay Mods v4.2.1
BepisPlugins_r10

あとおまけのSSでSDは拝借。
画面効果変更させていただきました。

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ready to get her pump on! 💪

( WIP, zbrush highpoly + really quick polypaint)

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Alright! I'm mostly done cleaning up the parts. Just gotta work on that hair blob and then I can jump in on some of that detailing. The scars will probably change things up a lot. I think I might try a blendshape expression when I'm just about done with the highpoly

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New little advance on my from modeled in . Our game will be published for next spring ( we hope :) ) The capture shows & parts of the body.Hope u like it

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Highpoly done✨ I seriously need to work on the colours, but now... retopo!

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Since I already made the switch to SpecGloss over MetalRough so I took the time to improve the highpoly on some of my regrets about high poly.

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