Since the announcement of a few weeks ago, I decided to play again and I just completed them (the Special Editions). (I ♥️ the music!)

I'm ready for the sequel!

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If Peter Chan did bgs of and were converted in style: (Improving my quantizer/scaler now using for Ah IMHO I think the gghost has some Grim Fandango look, so.. might be Guybrush gets into a ghost to save the world from LeChuck?

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If you love (and if you follow me, chances are you do), consider checking out 's artwork and don't forget to follow him. His work is absolutely fantastic.

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My mind is still a-buzzin' at the news! And then all it spits out is this.

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Well, it seems a good moment to share old stuffs I did…

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im literally so in love with her design

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Despite missing out on my chance to work on (honestly, 20 different emotions today😭) I'm sooo hyped we're finally getting a new one. Here's some pirate-y art.

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With the news, here some LeChuck drawings I did last year.

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est passé par pas mal de mains en ce qui concerne son design et sa direction artistique.
Entre Steve Purcell, Peter Chan, Bill Tiller, Chris Miles ou Derek Sakai (etc...).
Le prochain jeu perpétue ainsi cette tradition de renouveler l'identité visuelle de la saga.

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Ce dernier avait d'ailleurs teasé (ou plutôt rendu hommage) à de manière plus ou moins subtile auparavant.

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Monkey Island Monday time, and it’s the beginning of the end!
Today we start the first episode of Tales of Monkey Island, the final MI game!
Is this game as good as I remember? Come find out with me!

Stream Time: 2pm pst

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At I 5 Of these, The Dig is the only one I know of without any The thing is rock solid. But that watch-and-follow character logic was a pain!

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tw // drugs or weed or something (jic)
Stuff.

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