Really pleased with how this study came out. I've been working on finding a digital workflow that feels right for me, and I think I'm getting pretty close.

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I have been studying 2D and 3D. AI is also being considered to add to the workflow.

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Happy to share this painting for my Portfolio & my worldbuilding!

Due to the current unwelcome advent of AI, I felt the strong desire to change my workflow. Less quick artwork to feed the algorithm, more artwork that tells a story, shares expriences and brings emotion -/

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"These images were generated without any positive prompts. Used negative prompts only. Workflow in comments"

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My Huion Kamvas died a couple of months ago and I couldn't find a repair shop willing to fix it in my third world little city, so I'm trying to slowly get back to the workflow of a regular tablet.

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Workflow below ⬇️

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Add a dangerous wolf to your game or keep it friendly and pet it every day. Textured and rigged to speed up your workflow. 🔥 https://t.co/bUpDIQsSb4

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traced + studied with tutorials from @/kaidayo_oO 's works
I changed colours bcs I thought that'd be fun. it's mostly value work but i learnt some things about saturation too
it's bizarre to work in such a different style BUT- i feel like i learnt a lot abt edges & workflows

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I finally bit the bullet and switched to CSP. Took my ages to get about the same brush feel as Sai.

Left is a slightly more rendered version of my comic art workflow.

Right is my full illustration style.

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Trying some workflow junk out, it's super fast but there are still some kinks to work out

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Arctic Polygon - "Crash"
Quite happy with this! Still figuring out design/workflow and feeling friction between creative layout and an easily-digestible vertical one though (on other sites). Will eventually settle things but lots of experimenting for now!

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This year I've been creating with Ai tools.

Films I create with Ai cannot be made with traditional methods. The traditional films I create cannot be made with Ai.

My workflow is the same.

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Here’s a poster I made for a school project.

Woah you get to see my cool workflow lol. https://t.co/LVPrwsVJ1z

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We had a great time at Mojang. Met awesome people, shared our process and workflow in Valheim. and we had an awesome pixel workshop! here are my portaits, 32x32 and 8 colors max.

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"Stealing my own art back lol." How I generate images in my own drawing style and finish them digitally. (Workflow included)

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very fast Eirika doodle to test new workflow
her hair keeps getting in her eyes

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January vs October
i think ive gotten more consistent and made my workflow overall much simpler, faster and "friendly"
if i improved or not... eh... you be the judge https://t.co/eKP6kLYf1u

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Reflecting on the year and I think working with Paolo Parente on Anastyr was a big highlight of the year. Really nailed down my digital workflow during this time.

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Or are you an artist looking to supercharge your workflow? We can do that too.

The possibilities are limitless.

Want a grain silo? ☑️
Particle accelerator? ☑️
Gaming icons? ☑️
UI elements? ☑️
Pretty much anything at all? ☑️

All of this high quality, quickly, and at scale.

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I feel that on the first year, I struggled with the basics on how to make and publish a webcomic, as well as my workflow as an On the second year, it felt more like figuring out shortcuts, as well as how to market a thing that's no longer New and Shiny.

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