画質 高画質


うとのこのフォントなんだっけ……と思って見なおしたらMS UI ゴシックとバンバンだった ニアミス!

0 0

뉴럴만의 장점을 꼽자면 일단 우수한 일러스트와 직관적인 UI, 플레이어와 캐릭터들의 깊은 상호작용 등을 꼽을 수 있습니다. 아래 그림들은 각각 이벤트 cg와 발렌타인 일러스트인데요, 전부 플레이어 시점의 그림입니다. 마음에 드는 캐릭터와 친구, 협력자, 썸(?)을 탈수 있습니다..

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It’s not talked about a lot, but Vegeta is bad ass for taking out a G.O.D trainee. I think this got overshadowed by Goku’s UI and should definitely get more spotlight!

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Naoto ui preview, has all the overworld ui replaced aside from bathing suit and kimonos because uhhhhh idk what to do about those yet.

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新UIの画面かわいすぎる なんだ?変身するのか?

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omg two new krbk memories in UI….a rare W!!!

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【お仕事】 UI-70様の「Desire Drive」で霍青娥ちゃんのジャケットイラストを担当させていただきました『東方アルカディアレコード』が本日リリース開始されました~!よろしくお願いします!

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Les effets de lumière aussi sont essentiels à l'ambiance. Super à informatisé tout le processus, mais au final la qualité ressentie baisse drastiquement. Ici un gif de Goku qui passe en UI, c'est sensé être hype :

5 150

Eden's Reach Build 4 part 1 is out!! FINALLY.
Hope you guys like it as much as I did working on it
Fully recommend giving it another read from the start, we added some cool effects and improved UI
(Here's the promo art I did for the build, hehe)
https://t.co/2M6nYcf0Rq

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포마 업뎃한 UI 애들 너무 좁아 보여 ㅋㅊㅋㅋㅌㅊㅋㅌㅌㅊㅋㅊㅋㅋ 좁은 곳에 갇혀버린 섭마.........

24 89

ゲーム、UIとかシステムのデザインにも方向性やコンセプトがあるところ見るとデザインてのはすげえな~と思います セイヴァーなんか特に

ユニバスターでは銀河とか星雲みたいなのをちょっとイメージしてみることにしました

4 20

Prefers to use ice terrain as opposed to ice weapons due to his pacifism. But all that changes in DD, he doesn’t need any movement for ice manipulation, his speed rivals UI omen, the stamina consumption for this form is abysmal due to long extension meditation he’s done

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here it is. i spent more effort on the UI for this than i did the bg, but also bc i have looked at this for 12 hours and i want it dead

2 1

PAPA先生UI-chanがかわいくてしかたない。


コピックつぎ足ししてすぐ使ったらR00がびっちょびちょに出てきて頭のとこやべぇ。

3 6

Iroha・Ui (Miko ver.) 5✰

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As a Senior 2D Artist, my role covers things such as concept art, UI design and asset creation. The variety means I get to work with team members from all departments. Stay tuned to hear about some of these in more detail!

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创新:1.0版本改进了战斗UI,2.0版本完善了战斗UI,并沿用至诺德(异界侦探好像改回去了).添加新的战斗系统欲情值,操纵人数改为一人(诺德同).2.0版本更新了战斗系统,建议自行体验,这个战斗系统不好平衡,所以诺德改回去了。剧情表达对比小蝶更加生动有趣。开始在游戏里讲属于アーリマン风格的故事

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