画質 高画質

Which one is more visually appealing? Which do ya'll like better?

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Happy Friday! One last drive, dribble, twist before the weekend...

Did you know this visually and lyrically ✨stunning book✨ by and illustrated by will be out in paperback this summer?

Don't miss THE FIELD and EL CAMPO in paperback this July!

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Items like FENCES are excellent for VISUALLY EXPLAINING the layouts of your environments, as they work like CROSS-CONTOURS, revealing the LANDFORMS. They work EVEN BETTER if you INTERRUPT them with OTHER objects, helping the EYE understand how those objects sit WITHIN THE SPACE

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Navy blue batman
Still blends into shadows
But isn't as visually bland as greyscale Bats

Or

Counter color scheme

Purple

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welcome back! I've barely scratched the surface of BDO so I have no good recommendation, but I always have the most fun in MMOS when I play the class that looks the coolest visually, even if its not the best lol!

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just a couple of things that are visually appealing/stimulating to me

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"It's extremely important to carry on our ancestral legacy, and I value the impact that my work has in relation to culture and identity. If I can visually communicate our stories then I deem that as being successful."

Learn more about Chidinma FRIDAY! Link in bio for tickets.

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Hi! I'm Chris and loving creating visually pleasing abstract art!

Im also active duty in the US Navy, so I don't have much downtime. But the little I do get, I spend with my family and creating!

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all of jim cheung’s work is so visually beautiful https://t.co/bkgDmXgHA9

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My vers of Whisper, but I'm not a professional lol
In short:
-Whisper has odd pupils, emotionally or not. Some incentive to keep her eyes closed visually.
-She LOVES masks. She actually has many aliases.
-Whisper understands wisps and speak..little of it. she's learning.

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Available to pre-order now: Nearly 30 years in the making, Todd McFarlane's highly anticipated SPAWN'S UNIVERSE is set to visually expand with a reveal of some of the stunning artwork by superstar artists Jim Cheung and colorist FCO. Find out more: https://t.co/1tZRIerOMt

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The bridge in Yuna & Kawachan ep 50-57 was visually (loosely?) inspired by Okuoikojo station! Had to do some visual location scouting and this station had a lot of hallmarks I had envisioned in my head. Plus it's got a very pretty setting

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Personality-wise he was inspired by Dick Powell, musical actor of the 1930s. Go and watch some of his musical numbers like "Only Have Eyes for You" and "Dames".

Visually he was inspired by Don Karnage from TaleSpin.

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I'm gonna have to say I'm really happy with how my comic panels have been evolving.
I do work hard on them to make them visually appealing with the storytelling and I do hope to use these skills on more professional comic illustration.
So yeah, I'm just happy with the improvement

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I've only been drawing since January (the Ghastly was the first thing I attempted to doodle when I got my tablet), but I'm finally happy with my style and starting to not rely on visually tracing my references so that I can get my own poses worked in.

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So, now I'm visually impaired.
That's not gonna stop me tho.
But Seriously, that pain was no joke!
It's tolerable atm bc I'm on medication...
Anyways, on a bright side: now my eyepatch makes me feel as cool as all my favorite fictional role models combined.
I'll be back soon.

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'Teach your little ones how to count down with this enchanting, visually stunning picture book which comes packed full of canine capers, furry fun and prancing pups.' by is published today! Read more https://t.co/nneapbnhJT

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CGMA Instructor Adam Skutt is a Senior 3D Character Artist who's worked on visually stunning games like The Order 1886 and Uncharted 4: A Thief's End. Adam is also part of a special projects team contributing to next-gen character development in UE4!

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Fanart: Aloy from Horizon Zero Dawn
Thanks so much to everyone for the tips on who to draw, I finally chose this character. :-) Personally, unfortunately, I didn't play the game, but I really like it visually, so I tried to draw it.

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In this Soul & Silicon dev build: the library! I'm really really proud of how this came out visually. Twitch subs can join my discord to try it out! Patreon access coming soon~ https://t.co/PLPhXAX37C

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