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Photogrammetry scan - Harley Davidson @miguelbandera in #3D, #VR or #AR https://t.co/8EH06TmEZi via @sketchfab using @RealityCapture_
Doing some @godotengine visual experiments. Blur screen shader, Sprite3D, Screen Space AO, emissive mesh and glow. #gameart #gamedev
Such a beautiful world #gamedev. Such strong emotions. So nice to be back again #beyondgoodandevil. Run game & again understanding that all is fine. All looks fresh. And btw better than many games of these days. How I miss textures, 3D, environments like this. That I call #art!
Get your entry in for @humster3d's Car Render Challenge 2018. There are some pretty amazing prizes up for grabs, including licences of #VRay, #CoronaRenderer, #Redshift3D, #Quixel, #Substance, #3DCoat, #MarvelousDesigner and #LightWave3D https://t.co/q7DG3p9oBr
Brazilian 3D artist Cristiano Porfirio moved from graphic design to 3D, and now works freelance, creating enticing characters. Find out more…
https://t.co/CLKeQNLY7G
#3dtotal #characterdesign #3Dart
Apple Unicorn (iOS 9.1)
✔Interesting pastel palette
❌Overcompensating by trying to be 3D, the fool
@AruOwlsArts Hola :D Me llamo Miriam , hago ilustración 2d y modelado 3D, aunque aun me queda mucho por aprender. Espero que os guste mi trabajo.
Gracias Aru por poner tanta pasión en lo que haces y en ayudar a los demás (L).
De izquierda a derecha, fanarts de mis mains en juegos de lucha 3D, Ayane (DOA), Cassandra (SoulCalibur), Asuka (Tekken).
Despues de un año de dibujo me veo mejor, sigue habiendo cosas que se me escapan, todavia no se dibujar pero me noto un cambio, sigo estudiando~
Hey y'all! I'm Caitlin Cadieux, animator at The Atlantic. From Oklahoma City, now hangin' in Troy, NY. I love 2d, 3d, cel animation, you name it!
https://t.co/54QmnbF49O
#VisibleWomen
A little fanart project @YungIkeSly and I have been tossing around. Stylized renditions of Ranger from Quake 1, and our own Quake OC, Rover. We'll both be taking our own stab at making them 3d, but anyone else is welcome to also!
#quake #fanart #characterdesign #modelsheet
A quick example of the stylization (which isn't really connected to 3D, more to fancy shaders), turning a full-color artwork into the Atari 2600 palette. Left: original, middle: photoshop's indexed color conversion (diffusion dither, 25%), right: my take.
[~8/12]
블랑시아의 썰 페스티벌이 열렸습니다!
1차, 2D, 3D, 쩜오디까지 장르 상관없이!
모먼트에 넣어뒀던 썰도! 썰북으로 냈던 썰도!
썰이기만 하면 모두 참가 가능!
썰 페스티벌 참여하고 불지옥을 벗어날 기회를 놓치지 마세요!
https://t.co/ebvka8MZPy
Hablamos mucho de la fiesta del 19, nuestro día dedicado al 3D, animación y efectos visuales...pero no queremos olvidar lo geniales que estuvieron nuestros alumnos de videojuegos en el pasado #Hito5...@Exodeusgame sabe cómo organizarse para darlo todo...¡estamos deseando ver más!
I was inspired to model and render this using #blender3d, I think it turned out pretty well 🍬🍫 #ROBLOX #ROBLOXDev
Last one I promise for #Trollhunters. This is a painting of what I imagined #TrollJim to look in 3D, the sculpt done by Leo Sanchez was BEAUTIFUL and really translated my final design. I'm so happy on how this design turned out, thanks @RealGDT and @rodrigoblaas for the chance.
Daimyo Day was on June 1st. As an avid fan of Daimyo, I was hoping we would see something that we could remember him by in AQ3D, A lasting tribute to a great dog and true friend of @ArtixKrieger. What do you guys think? (Even if we don't get anything, lets remember him!) Retweet.
@LDFcorp Hello! Moi c'est Automn, étudiante en concept art et 3D, également grosse fan de Touhou project. Merci beaucoup pour le post !! 😄
Trying some different wood planks to this cabin with #Blender3D, which one do you like most?
#gamedev #indiedev #art