画質 高画質

Slightly short on time today, so of course I messed around in Python instead of making tea. I was reminded about Turtle in a recent editing job so here is a grid of 100 stars with a careful amount of randomisation.

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Step 10b: Did a little more optimizing (down to 700 tris) and a rough pose to see how she deforms.

(All of my humanoid models have default geometry skinned to the rig for the sake quick testing newer geometry by copying the skin weights to the new model; saves lots of time :)

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sorry for beeing 2h late
so uhm
happy birthday 😳🎊🎊
and 303 followers 😳😳
[i also wanted to include bday hat but i've screwed something up with geometry so i've removed that]

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Step 4: With only translating vertices/edges/faces able to get a good shape for Samus body and legs.
Step 5: Now add/extrude additional geometry as needed for her feet, shins, and jet back thing

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1/4 We are used from an early age to learn Euclidean geometry. It remains a solid foundation in the history of mathematics, but over time it has been discovered that non-Euclidean geometries can also be introduced.

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I think I did good :3
Also, it's canon Blood Zoey bullies Zoey by criticising her work A-Aaa

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A seed of life modelled in OpenSCAD, with different heights for the overlaps. I'll try printing it at the weekend.

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Experimenting with jointing and folding of forms I sculpted objects of large and solid body of earth material. I created a metamorphic body of indistinct and solid shape with the arrangements of grains and crystals, that provide a rich texture, geometry and structure of interface

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If anyone finds a sudden interest in this, p-adic analysis is the field of maths that studies which numbers can be divided by which numbers,

Picture math and geometry but it's JUST prime numbers so it's much, much more fucked up

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I think Nomura's finally snapped. Years of ridicule for belts, zippers and euclidean geometry hair have forced him to embrace Norm Chic. The modern Nomuric Hero, ready to embark on a legendary journey with his $500 designer polo shirt.

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Trying out Geometry Nodes this weekend, plus Cycles-X and some traditional shader noding, in the company of little spotty succulents

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Buenos días y feliz sábado.
Te regalo este patrón octogonal hoy.

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Junkyard Enforcer. Whipped out this guy pretty quickly, about 5h. I’m working on my time for rough concept art. Still need to do the back view and solve some geometry, but I feel pretty happy with progress.

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Oh Goody! An NFT titled "Amethyst Alley" minted by tz1TSWEDs9wcBx2KiRzVzyzECsNpRiZaLJ1D on via hic et nunc! Generative geometry, 6000x6000 PNG https://t.co/PPrTcYxOmi

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