画質 高画質

1/4 We are used from an early age to learn Euclidean geometry. It remains a solid foundation in the history of mathematics, but over time it has been discovered that non-Euclidean geometries can also be introduced.

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I think I did good :3
Also, it's canon Blood Zoey bullies Zoey by criticising her work A-Aaa

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A seed of life modelled in OpenSCAD, with different heights for the overlaps. I'll try printing it at the weekend.

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A postcard - 210614
48h limited time, open edition on
4440 x 3150 PNG | 210614

https://t.co/NlnX45ntYv

Available until Wednesday 16 June, 22:00.00 UTC

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Experimenting with jointing and folding of forms I sculpted objects of large and solid body of earth material. I created a metamorphic body of indistinct and solid shape with the arrangements of grains and crystals, that provide a rich texture, geometry and structure of interface

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If anyone finds a sudden interest in this, p-adic analysis is the field of maths that studies which numbers can be divided by which numbers,

Picture math and geometry but it's JUST prime numbers so it's much, much more fucked up

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I think Nomura's finally snapped. Years of ridicule for belts, zippers and euclidean geometry hair have forced him to embrace Norm Chic. The modern Nomuric Hero, ready to embark on a legendary journey with his $500 designer polo shirt.

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Trying out Geometry Nodes this weekend, plus Cycles-X and some traditional shader noding, in the company of little spotty succulents

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Buenos días y feliz sábado.
Te regalo este patrón octogonal hoy.

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Junkyard Enforcer. Whipped out this guy pretty quickly, about 5h. I’m working on my time for rough concept art. Still need to do the back view and solve some geometry, but I feel pretty happy with progress.

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Oh Goody! An NFT titled "Amethyst Alley" minted by tz1TSWEDs9wcBx2KiRzVzyzECsNpRiZaLJ1D on via hic et nunc! Generative geometry, 6000x6000 PNG https://t.co/PPrTcYxOmi

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drawing, animating, editing videos and i'm currently addicted to geometry dash once again

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Well - there's no PBR, the polycount still produces angular and exaggerated geometry, and a lot of textures, especially for the characters, are handpainted

It's a rather particular look, so I'd call it "stylized" for sure

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