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This new shader is coming along ni-WHY DOES IT HAVE A FACE!?
#gamedev #SlimeRancher
Group hugs and warm coffees available at #limerickmilkmarket from 6am well done #darknessintolight2017 #Limerick
Turns out triplanar+parallax+subsurface translucency is not an easy to assemble shader. I think it will work though.
#gamedev #slimerancher
The upcoming upgraded Docks expansion is my new favorite spot to chill out. Tabby is excited too! #SlimeRancher
Slimerancher is a nice gaem vol.4 - Phosphor slimes that i always call "fairy slimes" bc "phosphor" is a hard word.
A Slimer for @Dapperpomade for his sketch of me on a Velociraptor!
- C A U T I O N -
Important testing going on at the ranch.
#slimerancher #gamedev
Here's that same brick material on an actual wall asset.
I love how triplanar gives the designer so much freedom!
#slimerancher #gamedev
I'm quite satisfied with this brick-n-mortar material. It uses the same shader as what's used for dirt-n-grass in #slimerancher.
#gamedev
Da ich gerade an einem neuem #DebiChibi arbeite, hier noch einen etwas älteres Chibi was ich zu #SlimeRancher gemacht hatte. :D @DebitorLP
#BD "Verte" de Marie Desplechin illustrée par Magali Le Huche @ruedesevresBD : ce duo s'allie pour sublimer la magie https://t.co/cop2qWt0dt
#LimerickBound to talk MA students about the reality of homelessness and how education and activism can challenge things. #sidebyside
#EverAfter passing through Land of Limerick has met an old man in a wheel, with an orange he was trying to peel... https://t.co/HDwxHAq88u
A couple of recently commissioned caricatures. #caricature #illustration
#freelance #gaelic #limerickGAA #sportinglimerick #wine
#commission