//=time() ?>
🔥New on 3/28🔥
A Good Day to Go Crazy (12)
by yusa
Read it Here: https://t.co/bcX6i9uYns
I'm so happy that I am still turning @TheGame6970 into the crazy things. Poof you're a slime!
like a few days difference between venlumi being worried for each other in my art style is fucking crazy
@plussizeotd CRAZY DAVE FROM PLANTS VS. ZOMBIES !!! :D hes so silly goofy
Day 28: RW 6 Year Anniversary
Happy 6 year anniversary to this game! It's crazy to think it's been out for so long now. Here's to another 6 years for this lovely game and community!
#RWArtMonth
We aint at 50 followers anymore but um y e a h ill do raffle soon just life crazy ass
@Jinelys_art Tbh it's not the first time that I did custom brushes, and even not the first one to paint field of flowers! But it was some years ago... I used them here, I used them in the fields in the backgrounds! (I wouldn't be so crazy to paint them one by one 😂)
And yes, it's always fun!
Mint for 3 ends tomorrow 1pm EST
@rimbikd + @BerlinsMHH upcoming collab will be crazy
Just want to remind you @rimbikd created every @ThePlagueNFT , just imagine what can come out of this combo
Mint here:
https://t.co/uGQRmvGgYo
@Cyberbunbun Nothing really crazy and not too different from Live2D. I used a couple of mesh deformations using Godot's Skeleton2D system to make the head move. The arms are just Line2Ds that have some tool scripts to direct them. Then the pixel shader is applied to everything.