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It's kinda Weird bur this crew looks like familiar. I feel like i saw them before but i can't remember them.
#kof #kofXIII #KINGOFFIGHTERS13 #thekingoffighters #kof13 #thekingoffighters #raydasharts
11. One of the only few pieces I never got to finish and didn't share it anywhere was this Shermie piece in her KOF15 outfit, but in KOF13 style. I took a break on it and never went back to it.
kof13 athena is the uno reverse card equivalent of "Never Skip Leg Day"
大遅刻ですが、11/1が誕生日のエリザベートをば。
アッシュチームのEDでKOF13のアッシュのEDを踏まえたものにしてくれたSNKさん、本当に有難う御座いました😭
なべて世は事もなし…。#エリザベート生誕祭 #KOFXV #格ゲーキャラ描こうぜ https://t.co/DL16okjxzz
22. My favorite outfits are Iori in KOF13 and NESTS Kyo, but I have some honorable mentions! I thin KOFXV drip is good and KOFG has really good outfits too!
3) 장대높이뛰어 차기(棒高飛び蹴り)
(아랑1은 기술명 모름)
아랑1~SP끼리는 꽤 비슷합니다
KOF '95는 어렌지가 많이 들어갔네요
'97은 리얼 바웃의 모션을 베이스로 썼고 애니메이션 장수를 조금 늘렸습니다.
KOF13도 '97가 베이스
「棒高飛び蹴り」
(初代餓狼伝説の方は技名不明)
初代と2~スペシャルは結構近いです
KOF '95はかなりアレンジが入ってますね
'97はリアルバウトのモーションをベースにしていて、枚数を少し増やしたぐらいです
KOF13も'97がベース
「旋風棍」
(初代餓狼伝説の場合、別の技)
餓狼2~スペシャルの場合、顔と棒のドット絵が似てますね
(顔はリアルバウト2まであまり変わっていない)
KOFでは残像の表現を使わないのが特徴
リアルバウトでは2回転が1セットの構成
出始めで回転軸が移動します
KOF13は回転方向が逆