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Making a model sheet for Moho
I thought it would be easy... yeaaa nop ☠️
Tutorial 1.4 ✅
This was my introduction to Moho’s “Bones”. It’s a lot of fun to build a skeleton and manipulate the bones. Should be a fun way to animate.
BTW… I didn’t draw Frank. He’s an asset that comes with the tutorials.
#learningmoho #mohoanimation
Heavy WIP of a new Moho rig for overmbitious project #21436 😅
#animation #moho
@MohoAnimation
@koalabatty
1. Molly + Moho - digital
2. Countess + Icie - papercraft
3. Mitzi - marker
Animación hecha en Moho para una mini-clase dirigida por @FrankyMapache . No me alcanzan las palabras para expresar lo inmensa que fué su ayuda y lo re-contra agradecido que le estoy. La verdad que me copó bastante.
#sonic #sonicfanart #ErwinTheFennecFox
シンプルなやつでは上手く行ったが、こっちに組み込むと、スイッチレイヤーで「閉じる」を指定しても口が閉じない怪奇現象が。
フレーム1といい、Mohoのバグではなかろうか。
Want to make a new design for Norma from #DeadEndParanormalPark so here it is. Gonna animate it in Moho and create the mouth in there too.
드디어 찾았다, 내 라프텔... 내 원피스... 하아... 달다... 맛있다... 지금 도련님 눈물 제가 다 핥아 먹었음... 설탕물보다 더 달다. 맛잇다... 진짜 어떻게 이런 갓작을 만들 수가 있지...? 역시 천재인가...??? 하아... 맛잇는데 볼 때마다 억장 와르르 무너지는 중...
모찌님 커미션-(@ moho049)
@jaywalkinaround Do you know about Moho? It's a 2D animation software used by places like Cartoon Saloon for rigged animation. CelAction is highly advanced too and used to make Bluey. Flash is at least 4th, 5th if we're talking hand drawn and add in TVPaint 😅
🌹𝑹𝒐𝒔𝒆-𝒉𝒆𝒂𝒓𝒕
🍃𝒄𝒂𝒑𝒕𝒂𝒊𝒏 𝒔𝒑𝒂𝒄𝒆 𝒎𝒐𝒍𝒅
🍪𝑼𝒏𝑾𝒉𝒆𝒂𝒕 𝑻𝒘𝒊𝒏𝒔
En este universo los bosses son representaciones de plantas, Swettheart es una Rosa, Chico espacial Moho y los hermanos son cacao y trigo
( #BasimoriAU #OMORI #omoriAU #omorifanart #basil )
I learned how to do a 360 turn in MoHo using actions and a smart bone controller. This example is only a 45 degree turn since I still need to complete the remaining views. I'm really happy with the progress I'm making tho. Paige belongs to @mikemichaelmic1
I just learned how to use Offset Bones in MoHo to separate images so things aren't so cluttered. Gonna take a break, but next up is point binding and then I can move on to the 360 turn. Paige belongs to @mikemichaelmic1
Results of the second stream. I figured out some awesome techniques that let me take advantage of MoHo's vector features. Next I'll add the bones and setup smart actions. Paige belongs to @mikemichaelmic1
Welp... Caught another minor error (left hand clips through pants) and of course it was after I made a post. So "walk_final_003" is gonna be hidden in the replies. I did learn something super cool that MoHo can do thanks to the error, so there's that.
Updated @BacunNG Rebutia's walk. @NTRaccoonART pointed out some errors and it was the perfect opportunity for me to test making corrections in MoHo. 30 MINUTES later 🤯 and all errors were fixed (plus extra polish).
Remember, a great rig is one that lets you easily fix errors. https://t.co/1JHmAvjPvp