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さやし、さやし、さやし...
おんなじような #鞘師里保 何回撮ってるんや
Sayashi, Sayashi, Sayashi...
How many times did I take similar Sayashi?
201104-002_OSL199
201104-003_OSL200
201104-004_OSL201
#BABYMETAL #WT2020
@GundamBailey Yup.
Because the color blue and feathers are part of the Valkyrie protagonist Gwendolyn's motif.
Even better is that she's my favorite character in OS/OSL.
Nebulae
Made with #OctaneRender @OTOY
- OSL noise on a fog volume (no vdb!)
- infinitely scalable nebulae, no sweat.
- 5120 x 2160 // 5h render
OSL4輪ジムか〜な!?2020 第3戦 8/10開催情報
タイムスケジュール&暫定エントリーリスト公開しました。https://t.co/Fi2Hdq1Sm0
今回表彰台に乗ると桶Tもらえます!
Coloured a pic that @ShoNUFF44 drew, commisioned by @duncleosa ! Experimented with OSL, pretty happy with it :)
【速報!!】
「OsL Vocal Collection Vol.1」
が各種配信ストアよりリリースされました🎉
人気楽曲のリマスターVer.3曲に加え、
Tr.04には「Breakthrough Shun Ver.」
を収録!!
Shunの歌声を聴けるのはここだけ!🐶
[各種ストアリンク]
https://t.co/eoSpMVJZaS
#OthersideLimit
#TuneCore
【本日より!】
本日4/23、2ndSingle「Memory」
が発売となります🤩
そして"OsLオリジナル缶バッジ"も
BOOTHで注文可能となりましたので、
是非是非こちらも合わせてお買い求め下さい😄
■2ndSingle「Memory」
https://t.co/DgD5IMjjuj
■OsLオリジナル缶バッジ
https://t.co/BaqzlDsuJH
すぅ様 嬉しそうだねぇ
#SUMETAL looks enjoying the crowd.
200310-008_OSL057
#BABYMETAL
「Rendring学習日記」冬コミ出ます。
31日(火)南リ39a
今回はBlenderとOSLの組み合わせ解説薄い本(Pythonあんまり関係なかった…
#Blender #open_shading_language
@kingdomdeath Gigalion survivors lantern shots.
Awesome models!!
#paintingkingdomdeath #KingdomDeath #kingdomdeathmonster #gigalion #painting #miniaturepainting #miniatures #boardgames #redgrassgames #scale75 #38mm #scalemodel #painter #models #objectsourcelighting #osl #lantern
今日は20:00にOsL(@OthersideLimit)から New 2nd Mini Album
「2nd Limit」のクロスフェード動画上がります~⚡
よろしくニキ~
More development of the combined ToonKit OSL shader Direct + Regular Cycles Indirect. 100 samples. Got the metals working nicely now. Need some work on the hair and face, then its time to test out LANPR lines. #b3d
Here's a mix of ToonKit OSL shaders and Cycles indirect light - in the same material! The Cycles shaders are only getting Indirect lighting, so I can just add it to my toonKit shader. Now I have full control of toon, and still have reflections. #b3d
OSL第8次レイド派遣隊
・ブマ美→撃破
・ガス夫→撃破
・わんわんズ→撃破ならず
わんわんズまでは安定して進出出来るようになってきた!
次回までには2匹の調教と個々のパワーアップだ!!
七転八倒!抱腹絶倒!
今日も明日もOSL!
Finished my overly complex setup that mixes Cycles GPU and OSL shaders together. Now i can start making my own versions of #evangelion meme images. #b3d
【OSL】Presents information
Operation MM…
Special coming soon……
Lol over roll over………
ʬʬʬʬʬʬʬʬʬ全米が…ワロタ!ʬʬʬʬʬʬʬʬʬ
GPU Shaders mixed with ToonKit OSL line art (and some Freestyle.) Flexible, but takes a lot of setup. I have a GPU Scene and a CPU scene with instanced objects that having different Object Indices. The Object Index is used to mix between regular shaders and ToonKit ones. #b3d
#Autodesk has released #3dsMax 2020. The update adds new OSL-based toon shading capabilities, built-in greenscreen keying, and improves viewport animation playback speeds by up to 2x https://t.co/jlT2FY90gE