Two oni cuties ready for some polypainting 👹

Design by the perfect

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Finished my fanart of Vex inspired by Gouf Gouf's amazing art from Rise of the Sentinels! 💜🖤
ZBrush sculpt and polypaint rendered with SoMuchNPR.

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today's stream! first polypaint-pass~ can't wait for the completion!

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I was trying to decimate my model to a 250 thousand polys with polypaint...

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🌸Progress on Spirit Blossom Bard!🌸
Added a bunch of stuff, made highpoly props and added some Polypaint (not too clean on some areas, but it's just for the general idea 😅) I think I can safely say the highpoly is done! Onto retopology!

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threw some polypaint on there,
might explore some procedural texturing in blender on this one

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I'm very proud with the Retopology, I'm very proud with the sculpting, and I'm very proud that I learned how to project polypaint from subtool-to-subtool

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Some more WIP… from Motor Lady
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A little under half way through done with the character, just got some polypaintings , hair , optimizing, retopolgizing, and UVing left to do.
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Concept by :
Big thanks to the mentor : Matt Thorup
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This polypaint glitch actually turned out really cool!

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polypainted too early but i wanted to see how it took the concept art's colors

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Have a Skele-Ghost Witch for Halloween!
✨💀👻🧹✨

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I made a quick 3D model in zbrush + polypaint, and then painted over in photoshop!

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yep, polypainting WIP!

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くそー…Dam手彫り>Pinchで詰めたラインは、ZBrush作業画面だとまぁありかなって感じなんだけど、Keyshotにかけると話になんねぇな…Polypaintit分割と比べ物にならないよ…でもペイントだと細かく分割できないんだよなぁ

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some behind the scenes. Zbrush sculpted figure, then polypaint applied. Used fibermesh for the weird smoke head.

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polypaint is so fucking cool

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I really enjoy Zbrush's polypaint more than substance.

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I managed to salvage the polypaint colours from Zbrush, auto-weight-painted in Blender and am surprised by how well that actually worked. Will do it properly later on and will also, at some point, have to re-do the shoulder spike and attach it to the hip instead... (1/2)

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