The Mountains
Day 35: Fenring 3
Note: 3 out of 3. Went back to basics to match the original design with a few tweaks, ended up being my favourite of the variants.

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The Mountains
Day 34: Fenring 2
Note: 2nd of 3 variants for the fenring. Played a bit with coloration, wanted to suggest the somewhat flowing fur the in game model has but may have ended up making it a super saiyan. =/

2 68


The Mountains
Day 31: Wolves
Note: Self explanatory, just wolves. Future note though, I do need to work more on animal anatomy, the ones in the back I'm somewhat okay with but front ones may need tweaking for final round up.

1 76

Would be so cool to have mounts in 👀

9 151


The Swamp
Day 29: Bonemass
Note:
Pushed the design to include more digested material and interpreted anatomy. The infinity stone skulls might have been a tad too much but I guess I got carried away XD.

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Me whenever I tell people to play ...

"Do you have a moment to talk about our lord and savior, Odin?"


(Quick Phone Doodle)

3 56


The Swamp
Day 28: Draugr - Elite 3
Note:
Final Variant, drawn in contrast to previous elite variant. I like depicting the draugrs as having somewhat more intelligence intact than skellies, as if their warrior tendencies are still intact.

2 98

been working on stylized fur and antlers. partly hiding meshes while working is the best.
sad santa eikthyr

0 2


The Swamp
Day 26: Draugr - Elite 1
Note:
Came up with 3 variants, thought that Elites could have arisen from age, their bloated organs eventually breached their skin, leaving behind a leaner, faster body.

2 65


The Swamp
Day 25: Draugr - Archer
Note:
Gave the ranged variant the draugr fang, but hopefully maintained the bloated look. Now we move to the Elite Variants!

1 71

Fight to the bitter end. Another installment of my Valheim Biome fan art series. Got one more coming sometime next week. Link in the bio for prints.

Can't wait for the full release of this great game. Skal!

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The Swamp
Day 24: Draugr - Club
Note:
Melee variant of the Draugr, going to be doing a few variations for the Elites and Normal. Got the idea that the thiccness could come half from muscle, half from bodily decomposition...

2 37


The Swamp
Day 23: Wraith
Note:
Nearly forgot to drop this before the day ends XD. Drawing chains is intensely tedious.

4 53


The Swamp
Day 21: Leech
Note:
Lifted from Tremors and King Kong to end up with this mob sketch. Probably the most disturbing one I've done, it was good to get it out of the way XD.

2 44


The Swamp
Day 20: Oozer
Note:
Played around with the idea that as slimes coalesce their intelligence increases. Perhaps Oozers, being a collection of slimes could exhibit ambush behaviours like baiting - and thus here it is (pictured with friend Steve).

1 38

Who needs ovens when you have cauldrons?

2 86

A tragedy in three parts. Why do their tails have to be so tasty?

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And I am DONE with this one! Askat and Bøg - and my Valheim Characters 👌😬👌

1 5