GL's dustloop page just casually ribbing about the small annoyances the character has

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Just been updating the Tsubaki dustloop page with some new images since they were still using the old CS palette and raw sprites. Have some of my faves:

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Was writing some for Dustloop and I've come to the conclusion that this move is probably a top 5 force break in +R

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I noticed Millia's page hadn't received pretty images in the year since Strive came out, so I made new renders for her and put them up on Dustloop!

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1,200 images later and I have finished overhauling move pictures for +R on Dustloop.

I've added in all the missing effects, transparencies, and fun flairs that were missing from the old ones, and did my best to show the part of the move that actually hits you.

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A king does not kneel (except to do 57 consecutive 2A inputs)!

Raoh's hitboxes are created and up on Dustloop.

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To continue to make Dustloop more fun to use, I've added discord embeds for all your favorite games!

Now your discord links will give the logo for the game, and a little info about the link.

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Juda hitboxes are up on Dustloop wiki. Aren't they beautiful?

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I love the little notes Dustloop adds to attacks. This one especially is great for the character

0 0

Guilty Gear Strive Bridget Hitboxes going up on Dustloop as I make them.

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dustloop wiki "humor": begone thot 😂😂
mizuumi wiki humor:

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I have finished making images for every move in Hokuto no Ken. This was an enormous project that took surprisingly a lot of ingenuity to work out.

All of them have been uploaded to Dustloop and are, of course, open to use for your FGC projects and needs.

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the fabled Trismegistus Finger has now been documented on the Persona dustloop

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Work sucks.

But art doesn't! Here's some fake dustloops
[Captions courtesy of @/not_weav :) ]

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Dustloop Tip of the Day:
Do you want to make a personalized guide, but don't want to use google docs or gitbooks?

Every user on Dustloop has the freedom to create personalized pages in their user space! You can integrate all the cool features of DLW into your personal document.

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dustloop更新されてたので並べてみた
上が旧、下が新Ver.の跳ねる
以前は「出したらほぼ勝ち」みたいな判定だったけど、先端とかで潰されやすくなってるみたい

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It's weird, right? Such a subtle difference, but Dustloop lists this info under each character.

There's a handful of old games with character-specific wakeups (3S, most KOF) but I think in GG did it on purpose, or they wouldn't have kept it through Xrd

0 0

When Central Fiction was coming out and the first leaks came out of an early copy on dustloop, I saw this large lad and knew he was the one.

Then I played him, and to this day Susanoo 6B is still one of my favourite fighting game buttons of all time. https://t.co/hv8MyfJ9cf

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check out the totally not april fool's page for sin kiske on dustloop
https://t.co/pnY6VmI5NB

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