Day 9 - Suitable Savior



Covington's "push it off the shelf" motto comes in handy for solving all sorts of problems.

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Day 8 - A Sticky Situation



Is that a bunny stuck in that hamper? How is this any of Covington's problem?

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Day 7 - Confusing Loot



Why did someone leave a loaded squirt gun on top of a roomba? Who cares? That circle sucker fell victim to Covington's "Push it off the shelf" philosophy

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Day 6 - First Obstacle "Tiny Test"



Covington hears the growl of an angry robot, heading his way. This sucks.

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Day 5 - The Journey Begins

Covington doesn't bother with goodbyes - especially when the whole toy room was yelling at him to go fix the mess he made. He'll be right back, anyway. Right?

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Day 4 - Answer's Aftermath

In order to guilt Covington into fixing the mess he made, the other toys pull out the big guns and make him think about how Isobel will feel. Truly a low blow, playing the "You're gonna make Isobel cry" card!

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Day 3 - Answering the Call

The toys insist that since Covington pushed the unicorn where the dog could get him, it is now his responsibility to rescue him. Covington counters to this with, "The world isn't fair," "He can rescue himself," and "No."

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Day 2 - Call to Adventure

Actions have consequences.

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