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made some small adjustments and added that little fluffy tail - i have totally missed it
#HonkaiStarRail #gepard #HSRFanart
Sneak peak~~
Will post it tonight because I just noticed some parts need some adjustments (・∀・)"
slight adjustment to the quick @/kitty_bit_games fanart today and add the post process that I usually do
still much to learn drawing the muscle🫠 https://t.co/3D08aF94UJ
slight adjustment to the quick @/kitty_bit_games fanart today and add the post process that I usually do
still much to learn drawing the muscle🫠 https://t.co/At2tlS4kGc
Did some adjustments on her
Gonna do a nice character sheet for her soon
Important Notice Plan Adjustment in November 2023 (fix some typo)
Starting in November, we will begin making adjustments to the "old ¥1700 / $13 animation plan" and adding a "new animation plan."
You are now free to choose which plan you want to subscribe to, and we warmly… https://t.co/YXKsimKgVK
Just finished the colour!!
A little bit more adjustment and I will post it tomorrow!!! 😎💐❤️
Well, tried Ice cream first. Well... there's just a workflow adjustment I have to make if I want to use it alone - but otherwise, still wise for me to use both this and lasso fill to fix some areas
i’ve gotten a lot of questions about the brushes i use, so here are the main ones i use for lines and painting. i’ve included an example of the acrylic brush and the adjustments i’ve made to it
[ Updated Commission Information✨ ]
I made it into one post and made some adjustments to the pricing! For more details, please refer to https://t.co/sZxigs7pgS
If you're interested, you can send me a DM, Discord (hachura9), or contact me through any available contacts!
@Raddleii This is my model!
I might change It slightly with a few adjustments or details but It's pretty much finished! :3 🤍
I love your rigging so much, It's so bouncy!!!
And some others that just needed a Lineart brush-up, more vivid colors and some proportioning adjustments.
https://t.co/J6X8Xqc3xZ
I've created a fork of PanoHead with the code adjustments and dependencies for generating PLY mesh output from the single RGB image. Will update again soon if I figure out the camera pose estimation.