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Made within 5 days, all during my streams in https://t.co/n9XYNPo5ta !
Check out the development process!
1 - Base Model
2 - UV mapping
3 - During painting process
4 - Close up result
back in the building again (scar mapping and also possibly giving him back his back scales from his first iteration)
Just about finished mapping all the different bits- going to move onto inks tomorrow 😁🏴☠️
#DnD #ONEPIECE #ArtistOnTwitter https://t.co/DM426ia3yQ
@tboy1123 Some progress on the uv mapping, although I still need to work on it a bit more before I can start texturing
@pepperfernandez Would love to help, I just finished a video mapping project, I would like to keep going on something related 🤠, some other examples here:
https://t.co/xeVlT1z5xA
I haven’t made anything in a while, school has been pretty exciting but nerve wrecking atm 😭😭 in July, i will start my geological and regional mapping until the end of the year, wml guys 😭😭🙏🏻 im also gonna be doing my thesis next year omggg
Ooh, so it's focused to close combat! I can adjust & mapping the fighting scene much better 🍀🌻🌹
By this point in the process, I discovered how to center the symmetry tool, which is an absolute *game changer*, as well as gradient mapping! Gradient mapping allowed me to shade like I would if I were drawing with charcoal and worry about color later. It sped up my process a lot
Did some more playing around with @Crocotile3D just to get some practice with the basic controls for now. Ben from the upcoming game Quartet by @SomethingClassc .
Next got to figure out UV mapping. Maybe one day I make a 3D game.
Day 4: Modern
Gradient mapping this time and they’re wearing each other’s colours 🥹🧡💙
#xivsapphicweek
I'm just mapping out colors before I go and do lineart, but OUGH I love how she's turning out already
Absolutely love trolls for how much you can go ham on their colors and body paints
updated sue's model a BUNCH
better rig on the fingers
more colorful shading
and better UV mapping on the face
Commission wip update my little imps
Were color mapping i hoots figure out light source lol WISH ME LUCK! 🥹💜
Experimenting with working in greyscale and gradient mapping , it’s kinda fun! #tlou #tloufanart
would anyone be interested in gradient mapping painted coms? theyre just more fun to do atm UwU;;
https://t.co/hLlkD0U4tQ starting image (b/w illo), controlnet mapping, and final render results
My render process is sort annoying but it works for me.
Each color lives on it's own layer. I lock opacity and render each color individually. I keep my shadows in line by mapping them on the sketch.
I think Shaft 06 (a portal 2 mod) is not much known. I like their mapping and environment style a lot
Moddb page: https://t.co/GSb08e19Co
By Skyguy in Portal / Modding https://t.co/7yLPAPkwGk #portal #modding